Best Morpeko (Hangry) Raid Counters

Raid Battles

Find the best counters for defeating Morpeko (Hangry) in Pokémon GO. Here are the top 100 Morpeko (Hangry) counters, including moves, DPS, TDO, faints, and time to win.

Morpeko (Hangry) CP range from Raids

Morpeko (Hangry) can be caught with the following Combat Power after being defeated in Raids:

  • From 1046 CP to 1110 CP, with no weather boost
  • From 1308 CP to 1387 CP with Rain and Fog weather boost

Morpeko (Hangry) weaknesses

Morpeko (Hangry) type chart

When fighting Morpeko (Hangry), keep in mind the that Electric and Dark-type Pokémon are weak to Bug, Fairy, Fighting, and Ground-type moves. They take reduced damage from Dark, Electric, Flying, Ghost, Steel, and Psychic-type moves.

Morpeko (Hangry) takes increased damage from:Morpeko (Hangry) takes increased damage from:
+60.0%
  • Bug
  • Fairy
  • Fighting
  • Ground
Morpeko (Hangry) takes reduced damage from:Morpeko (Hangry) takes reduced damage from:
-37.5%
  • Dark
  • Electric
  • Flying
  • Ghost
  • Steel
-60.9%
  • Psychic

Best move-types and best weather for defeating Morpeko (Hangry)

Move-typeUsage (%)Weather
Fighting186.7%
  • cloudyCloudy
Ground90.0%
  • sunnySunny
Bug56.7%
  • rainRain
Fairy33.3%
  • cloudyCloudy
Dragon10.0%
  • windyWindy
Psychic6.7%
  • windyWindy
Normal6.7%
  • partlyCloudyPartly Cloudy
Electric3.3%
  • rainRain
Poison3.3%
  • cloudyCloudy
Steel3.3%
  • snowSnow

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Morpeko (Hangry) in Raid Battles. Whether you're looking for the best counters to take Morpeko (Hangry) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Morpeko (Hangry) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.