Best Eiscue (Noice) counters in Pokémon GO

Raid Battles

Looking for the best ways to take down Eiscue (Noice) in Pokémon GO Raid Battles? Our guide has got you covered with a comprehensive list of the top Eiscue (Noice) counters, including the highest DPS and tankiest options.

CogSimulation settings

          Best overall

          Highest DPS

          Highest TDO

          Best Eiscue (Noice) counters

          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FireBlast Burn *52.091569.07390.4s122.0
          2Shadow MetagrossShadow Pokémon iconShadow MetagrossSteelBullet Punch SteelMeteor Mash *48.311946.18280.6s121.7
          3Mega Y CharizardMega Pokémon iconMega Y CharizardFireFire Spin FireBlast Burn *49.971418.26385.2s115.3
          4Keldeo (Ordinary)Keldeo (Ordinary)FightingLow Kick FightingSacred Sword 39.972076.302103.9s107.3
          5ReshiramReshiramFireFire Fang FireFusion Flare *43.691570.043107.8s107.0
          6MetagrossMetagrossSteelBullet Punch SteelMeteor Mash *40.061905.12295.1s105.2
          7Shadow EnteiShadow Pokémon iconShadow EnteiFireFire Fang FireOverheat 42.991437.023100.3s103.4
          8TerrakionTerrakionFightingDouble Kick FightingSacred Sword *44.451289.03387.0s103.2
          9Shadow BlazikenShadow Pokémon iconShadow BlazikenFightingCounter FireBlast Burn *47.531035.74487.2s102.7
          10Mega X CharizardMega Pokémon iconMega X CharizardFireFire Spin FireBlast Burn *42.771415.66399.3s102.6
          11Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 46.491092.39494.0s102.4
          12Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 39.401683.363128.2s100.7
          13HeatranHeatranFireFire Spin FireMagma Storm *37.991848.01297.3s100.3
          14Shadow MachampShadow Pokémon iconShadow MachampFightingCounter FightingDynamic Punch 44.291056.67495.4s97.9
          15Shadow MoltresShadow Pokémon iconShadow MoltresFireFire Spin FireOverheat 44.381018.13491.8s97.1
          16Mega HoundoomMega Pokémon iconMega HoundoomFireFire Fang FireFlamethrower 40.601323.73397.8s97.0
          17Shadow RhyperiorShadow Pokémon iconShadow RhyperiorRockSmack Down RockRock Wrecker *46.90855.82591.2s96.9
          18Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 45.20921.22481.5s96.0
          19Mega AlakazamMega Pokémon iconMega AlakazamFightingCounter *FightingFocus Blast 42.501099.244103.5s95.8
          20LucarioLucarioFightingCounter FightingAura Sphere 41.091207.35388.1s95.7
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          About the results

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Eiscue (Noice) in Raid Battles. Whether you're looking for the best counters to take Eiscue (Noice) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This table displays a list of best Eiscue (Noice) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS, TDO, faints, and TTW.

          The top-ranked Eiscue (Noice) counter is Mega Blaziken, followed by Shadow Metagross, Mega Y Charizard, and Keldeo (Ordinary). The table also includes Reshiram, Metagross, Shadow Entei, and Terrakion, among others. Each Pokemon's type is indicated by an icon beside their name.

          Eiscue (Noice) type chart

          When fighting Eiscue (Noice), keep in mind the following that Ice-type Pokémon are weak to Fighting, Fire, Rock, and Steel type moves. They take reduced damage from Ice type moves.

          Weaknesses
          FightingFighting160.0%
          FireFire160.0%
          RockRock160.0%
          SteelSteel160.0%
          Resistances
          IceIce62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.