Best Magearna (Original Color) Raid Counters

Raid Battles

Find the best counters for defeating Magearna (Original Color) in Pokémon GO. This page shows the top 50 Magearna (Original Color) raid counters, including moves, DPS, TDO, faints, and time to win.

Magearna (Original Color) CP range from Raids

Magearna (Original Color) can be caught with the following Combat Power after being defeated in Raids:

  • From 1980 CP to 2066 CP, with no weather boost
  • From 2476 CP to 2582 CP with Snow and Cloudy weather boost

Magearna (Original Color) weaknesses

Magearna (Original Color) type chart

When fighting Magearna (Original Color), keep in mind the that Steel and Fairy-type Pokémon are weak to Fire and Ground-type moves. They take reduced damage from Dark, Fairy, Flying, Grass, Ice, Normal, Poison, Psychic, Rock, Bug, and Dragon-type moves.

Magearna (Original Color) takes increased damage from:Magearna (Original Color) takes increased damage from:
+60.0%
  • FireFire
  • GroundGround
Magearna (Original Color) takes reduced damage from:Magearna (Original Color) takes reduced damage from:
-37.5%
  • DarkDark
  • FairyFairy
  • FlyingFlying
  • GrassGrass
  • IceIce
  • NormalNormal
  • PoisonPoison
  • PsychicPsychic
  • RockRock
-60.9%
  • BugBug
-75.6%
  • DragonDragon

Best move-types and best weather for defeating Magearna (Original Color)

Move-typeUsage (%)Weather
Fire276.0%
  • sunnySunny
Ground104.0%
  • sunnySunny
Fighting8.0%
  • cloudyCloudy
Steel8.0%
  • snowSnow
Psychic4.0%
  • windyWindy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Magearna (Original Color) in Raid Battles. Whether you're looking for the best counters to take Magearna (Original Color) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Magearna (Original Color) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.