Spoink Counters in Pokémon GO

Raid Battles

This guide displays a list of best Spoink counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Spoink Pokémon GO counters are Mega Tyranitar, Shadow Tyranitar, Mega Gengar, Mega Houndoom, Shadow Weavile, Tyranitar, and Mega Gyarados. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Spoink in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Mega Pokemon BackgroundOfficial artwork of Mega TyranitarMega Tyranitar
          Bite / Brutal Swing
          #1
          Shadow Pokemon BackgroundOfficial artwork of Shadow TyranitarShadow Tyranitar
          Bite / Brutal Swing
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega GengarMega Gengar
          Lick / Shadow Ball
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega HoundoomMega Houndoom
          Snarl / Foul Play
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow WeavileShadow Weavile
          Snarl / Foul Play
          #5
          Official artwork of TyranitarTyranitar
          Bite / Brutal Swing
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega GyaradosMega Gyarados
          Bite / Crunch
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarDarkBite DarkBrutal Swing 49.207392.4076s136.1
          2.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarDarkBite DarkBrutal Swing 48.975041.4077s125.3
          3.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostLick *GhostShadow Ball 58.901603.2271s114.8
          4.Mega Pokemon BackgroundThumbnail image of Mega HoundoomMega Pokémon iconMega HoundoomDarkSnarl DarkFoul Play 45.284226.3083s113.6
          5.Shadow Pokemon BackgroundThumbnail image of Shadow WeavileShadow WeavileDarkSnarl DarkFoul Play 46.283180.3183s109.0
          6.Thumbnail image of TyranitarTyranitarDarkBite DarkBrutal Swing 40.884916.3091s108.0
          7.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosDarkBite DarkCrunch 39.805287.2094s107.3
          8.Thumbnail image of HydreigonHydreigonDarkBite DarkBrutal Swing *41.694376.5090s107.1
          9.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 46.022899.7184s106.5
          10.Thumbnail image of DarkraiDarkraiDarkSnarl GhostShadow Ball 42.613855.7089s106.2
          11.Mega Pokemon BackgroundThumbnail image of Mega AbsolMega Pokémon iconMega AbsolDarkSnarl DarkPayback 45.962833.1184s105.9
          12.Mega Pokemon BackgroundThumbnail image of Mega BanetteMega Pokémon iconMega BanetteGhostShadow Claw GhostShadow Ball 52.771618.9278s105.4
          13.Shadow Pokemon BackgroundThumbnail image of Shadow ChandelureShadow ChandelureGhostHex GhostShadow Ball 53.771491.1277s105.2
          14.Shadow Pokemon BackgroundThumbnail image of Shadow HoundoomShadow HoundoomDarkSnarl DarkFoul Play 43.092698.4189s99.6
          15.Shadow Pokemon BackgroundThumbnail image of Shadow HonchkrowShadow HonchkrowDarkSnarl DarkDark Pulse 43.542544.0189s99.2
          16.Shadow Pokemon BackgroundThumbnail image of Shadow CursolaShadow CursolaGhostHex GhostShadow Ball 50.421398.3282s98.7
          17.Shadow Pokemon BackgroundThumbnail image of Shadow GengarShadow GengarGhostLick *GhostShadow Ball 55.24978.0380s98.6
          18.Thumbnail image of Hoopa UnboundHoopa UnboundGhostAstonish GhostShadow Ball 39.723330.8195s97.5
          19.Thumbnail image of YveltalYveltalDarkSnarl DarkDark Pulse 36.854411.60101s97.3
          20.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicPsycho Cut GhostShadow Ball *44.612071.0188s97.0
          21.Shadow Pokemon BackgroundThumbnail image of Shadow AbsolShadow AbsolDarkSnarl DarkPayback 43.822148.7189s96.3
          22.Mega Pokemon BackgroundThumbnail image of Mega PinsirMega Pokémon iconMega PinsirBugBug Bite BugX-Scissor 43.182171.0191s95.4
          23.Thumbnail image of Origin Forme GiratinaOrigin Forme GiratinaGhostShadow Claw GhostShadow Force *41.202443.5194s94.2
          24.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamPsychicPsycho Cut GhostShadow Ball 43.861893.1190s93.9
          25.Thumbnail image of WeavileWeavileDarkSnarl DarkFoul Play 38.583109.4198s93.9
          26.Thumbnail image of GholdengoGholdengoGhostHex GhostShadow Ball 41.532245.9194s93.1
          27.Thumbnail image of ZarudeZarudeDarkBite DarkDark Pulse 34.664437.10108s92.8
          28.Mega Pokemon BackgroundThumbnail image of Mega ScizorMega Pokémon iconMega ScizorBugFury Cutter BugX-Scissor 38.652815.1199s92.1
          29.Thumbnail image of GuzzlordGuzzlordDarkSnarl DarkBrutal Swing 34.104325.80109s91.1
          30.Thumbnail image of ZoroarkZoroarkDarkSnarl DarkFoul Play 39.722295.7197s90.3
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Spoink in a 3-Star Raid.

          • 1
          • 2
          • 3
          • 4
          • 5
          • 6
          • 7
          • 8
          • 9
          • 10
          • 11
          • 12
          • 13
          • 14
          • 15
          • 16
          • 17
          • 18
          • 19
          • 20
          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Spoink CP range from Raids

          Spoink can be caught with the following Combat Power after being defeated in Raids:

          • From 711 CP to 762 CP, with no weather boost
          • From 888 CP to 953 CP with Windy weather boost

          Spoink weaknesses

          Spoink type chart

          When fighting Spoink, keep in mind the that Psychic-type Pokémon are weak to Bug, Dark, and Ghost type moves. They take reduced damage from Fighting and Psychic type moves.

          Takes increased damage
          BugBug160.0%
          DarkDark160.0%
          GhostGhost160.0%
          Takes decreased damage
          FightingFighting62.5%
          PsychicPsychic62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Spoink Raids

          Move-typeUsage (%)Weather
          Dark140.0%
          • fogFog
          Ghost100.0%
          • fogFog
          Bug78.0%
          • rainRain
          Dragon18.0%
          • windyWindy
          Water18.0%
          • rainRain
          Psychic8.0%
          • windyWindy
          Flying6.0%
          • windyWindy
          Grass6.0%
          • sunnySunny
          Electric6.0%
          • rainRain
          Steel6.0%
          • snowSnow
          Ground4.0%
          • sunnySunny
          Normal4.0%
          • partlyCloudyPartly Cloudy
          Fire4.0%
          • sunnySunny
          Poison2.0%
          • cloudyCloudy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Spoink in Raid Battles. Whether you're looking for the best counters to take Spoink down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.