Spoink's Fast Attacks Guide

Moves

Moves

Spoink has access to 2 Fast Attacks (Splash and Zen Headbutt), which cover Water and Psychic-type attacks. When using Zen Headbutt you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

WaterSplashDamage0Energy20Duration1.7s
Toggle more information for move: Splash
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage0
Energy20
Weather boost
  • rainRain
Duration1.7s
Damage window1.0s - 1.2s
Trainer Battles
Damage0
Energy12

Effects
Splash has no special effects.
See Splash details page ↗
PsychicZen HeadbuttDamage12Energy10Duration1.1s
Toggle more information for move: Zen Headbutt
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage12
Energy10
Weather boost
  • windyWindy
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage8
Energy6

Effects
Zen Headbutt has no special effects.
See Zen Headbutt details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
002011.561.7s012-
1210.91109.091.1s86-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Spoink's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Spoink's Charge Attacks Guide

Moves

Moves

Spoink has access to 3 Charge Attacks (Psybeam, Shadow Ball, and Mirror Coat), which cover Psychic and Ghost-type attacks. When using Psybeam and Mirror Coat you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PsychicPsybeamDamage70Energy50Duration3.2s
Toggle more information for move: Psybeam
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • windyWindy
Duration3.2s
Damage window1.3s - 2.7s
Trainer Battles
Damage70
Energy60

Effects
Psybeam has no special effects.
See Psybeam details page ↗
GhostShadow BallDamage100Energy50Duration3.0s
Toggle more information for move: Shadow Ball
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window2.4s - 2.8s
Trainer Battles
Damage100
Energy55

Effects
Shadow Ball has no special effects.
See Shadow Ball details page ↗
PsychicMirror CoatDamage60Energy50Duration2.6s
Toggle more information for move: Mirror Coat
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage60
Energy50
Weather boost
  • windyWindy
Duration2.6s
Damage window2.3s - 2.5s
Trainer Battles
Damage60
Energy55

Effects
Mirror Coat has no special effects.
See Mirror Coat details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
6023.0850-2.6s6055-
7021.8850-3.2s7060-
10033.3350-3.0s10055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Spoink moves that have Special Effects in PvP.

Spoink's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0