Best Houndour counters

Raid Battles

The best Houndour counters in Pokémon GO are Primal Kyogre, Primal Groudon, Mega Blaziken, Shadow Kyogre, Mega Garchomp, Mega Swampert, and Mega Diancie. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Houndour in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Primal KyogrePrimal Kyogre
          Waterfall / Origin Pulse
          #1
          Official artwork of Primal GroudonPrimal Groudon
          Mud Shot / Precipice Blades
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega BlazikenMega Blaziken
          Counter / Focus Blast
          #3
          Shadow Pokemon BackgroundOfficial artwork of Shadow KyogreShadow Kyogre
          Waterfall / Origin Pulse
          #4
          Mega Pokemon BackgroundOfficial artwork of Mega GarchompMega Garchomp
          Mud Shot / Earth Power
          #5
          Mega Pokemon BackgroundOfficial artwork of Mega SwampertMega Swampert
          Water Gun / Hydro Cannon
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega DiancieMega Diancie
          Rock Throw / Rock Slide
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *78.834401.0047s177.9
          2.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *78.294371.1047s176.7
          3.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FightingFocus Blast 72.403190.7151s155.7
          4.Shadow Pokemon BackgroundThumbnail image of Shadow KyogreShadow KyogreWaterWaterfall WaterOrigin Pulse *73.702851.1151s154.3
          5.Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega GarchompGroundMud Shot GroundEarth Power *69.383587.4153s154.2
          6.Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega SwampertWaterWater Gun WaterHydro Cannon *70.053369.1153s153.4
          7.Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 71.143087.1152s152.5
          8.Shadow Pokemon BackgroundThumbnail image of Shadow GroudonShadow GroudonGroundMud Shot GroundPrecipice Blades *73.452462.2151s149.4
          9.Thumbnail image of TerrakionTerrakionFightingDouble Kick FightingSacred Sword *66.633592.6156s149.3
          10.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 60.704759.3061s146.9
          11.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorGroundMud-Slap RockRock Wrecker *69.022751.1154s145.4
          12.Shadow Pokemon BackgroundThumbnail image of Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 77.571681.7249s144.3
          13.Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega HeracrossFightingCounter FightingClose Combat 69.692551.7154s144.3
          14.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 65.163059.2157s142.0
          15.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosWaterWaterfall WaterHydro Pump 59.884117.3061s141.1
          16.Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega BlastoiseWaterWater Gun WaterHydro Cannon *65.102847.2157s139.8
          17.Thumbnail image of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)FightingLow Kick FightingSacred Sword 61.873336.0160s138.7
          18.Thumbnail image of KeldeoKeldeoFightingLow Kick FightingSacred Sword 61.873336.0160s138.7
          19.Shadow Pokemon BackgroundThumbnail image of Shadow GarchompShadow GarchompGroundMud Shot GroundEarth Power *66.212554.8156s138.6
          20.Shadow Pokemon BackgroundThumbnail image of Shadow MachampShadow MachampFightingCounter FightingDynamic Punch 67.752149.4155s136.3
          21.Shadow Pokemon BackgroundThumbnail image of Shadow KinglerShadow KinglerWaterBubble WaterCrabhammer 71.701657.9253s135.2
          22.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarRockSmack Down *RockStone Edge 60.273141.1161s134.2
          23.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillGroundMud-Slap GroundScorching Sands 73.661435.5252s134.1
          24.Thumbnail image of KyogreKyogreWaterWaterfall WaterOrigin Pulse *61.272808.3161s132.8
          25.Shadow Pokemon BackgroundThumbnail image of Shadow SwampertShadow SwampertWaterWater Gun WaterHydro Cannon *64.822169.4158s131.8
          26.Mega Pokemon BackgroundThumbnail image of Mega AerodactylMega Pokémon iconMega AerodactylRockRock Throw RockRock Slide 62.482484.7160s131.6
          27.Thumbnail image of Therian Forme LandorusTherian Forme LandorusGroundMud Shot GroundSandsear Storm *64.732083.7158s130.6
          28.Shadow Pokemon BackgroundThumbnail image of Shadow BlazikenShadow BlazikenFightingCounter FightingFocus Blast 64.692072.5158s130.4
          29.Thumbnail image of GroudonGroudonGroundMud Shot GroundPrecipice Blades *61.182433.9161s128.9
          30.Shadow Pokemon BackgroundThumbnail image of Shadow HariyamaShadow HariyamaFightingCounter FightingDynamic Punch 63.032145.9159s128.6
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          Group size

          You need at least 1 Trainers to defeat a Houndour in a 3-Star Raid.

          • 1
          • 2
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Houndour CP range from Raids

          Houndour can be caught with the following Combat Power after being defeated in Raids:

          • From 654 CP to 705 CP, with no weather boost
          • From 818 CP to 881 CP with Fog and Sunny weather boost

          Houndour weaknesses

          Houndour type chart

          When fighting Houndour, keep in mind the that Dark and Fire-type Pokémon are weak to Fighting, Ground, Rock, and Water-type moves. They take reduced damage from Dark, Fire, Ghost, Grass, Ice, Steel, and Psychic-type moves.

          Weaknesses

          Weaknesses
          FightingFighting160.0%
          GroundGround160.0%
          RockRock160.0%
          WaterWater160.0%

          Resistances

          Resistances
          PsychicPsychic39.1%
          DarkDark62.5%
          FireFire62.5%
          GhostGhost62.5%
          GrassGrass62.5%
          IceIce62.5%
          SteelSteel62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Houndour

          Move-typeUsage (%)Weather
          Fighting132.0%
          • cloudyCloudy
          Water106.0%
          • rainRain
          Ground86.0%
          • sunnySunny
          Rock58.0%
          • partlyCloudyPartly Cloudy
          Dragon14.0%
          • windyWindy
          Flying4.0%
          • windyWindy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Houndour in Raid Battles. Whether you're looking for the best counters to take Houndour down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Houndour counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.