Best Rhydon Raid Counters

Raid Battles

Find the best counters for defeating Rhydon in Pokémon GO. Here are the top 100 Rhydon counters, including moves, DPS, TDO, faints, and time to win.

Rhydon CP range from Raids

Rhydon can be caught with the following Combat Power after being defeated in Raids:

  • From 1736 CP to 1816 CP, with no weather boost
  • From 2170 CP to 2270 CP with Sunny and Partly Cloudy weather boost

Rhydon weaknesses

Rhydon type chart

When fighting Rhydon, keep in mind the that Ground and Rock-type Pokémon are weak to Grass, Water, Fighting, Ground, Ice, and Steel-type moves. They take reduced damage from Fire, Flying, Normal, Rock, Electric, and Poison-type moves.

Rhydon takes increased damage from:Rhydon takes increased damage from:
+156.0%
  • Grass
  • Water
+60.0%
  • Fighting
  • Ground
  • Ice
  • Steel
Rhydon takes reduced damage from:Rhydon takes reduced damage from:
-37.5%
  • Fire
  • Flying
  • Normal
  • Rock
-60.9%
  • Electric
  • Poison

Best move-types and best weather for defeating Rhydon

Move-typeUsage (%)Weather
Grass186.7%
  • sunnySunny
Water166.7%
  • rainRain
Fighting20.0%
  • cloudyCloudy
Steel20.0%
  • snowSnow
Ground6.7%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Rhydon in Raid Battles. Whether you're looking for the best counters to take Rhydon down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Rhydon counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.