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Best Pokémon Raid Counters in Pokémon GO

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Best Shellder Raid Counters in Pokémon GO

Raid Battles

Build your team to defeat Shellder in Pokémon GO. Compare the strongest raid counters and their recommended attacks, explore weather boosts, and check catch CP before your next raid.

Best counter 👑

Shadow Thundurus (Therian Forme) (Therian Shadow)Shadow Thundurus (Therian Forme)
ElectricVolt SwitchElectricWildbolt Storm
#1
RegielekiRegieleki
NormalLock-OnElectricThunder Cage
#2
Mega Raichu Y (Mega Y)Mega Raichu Y
ElectricThunder ShockElectricZap Cannon+
#3
Mega Sceptile (Mega)Mega Sceptile
BugFury CutterGrassFrenzy Plant
#4
Mega Ampharos (Mega)Mega Ampharos
ElectricVolt SwitchElectricThunder Punch+
#5
Mega Manectric (Mega)Mega Manectric
ElectricThunder FangElectricDischarge+
#6
Shadow Electivire (Shadow)Shadow Electivire
ElectricThunder ShockElectricWild Charge
#7
50 of 50 matches
Page 1 of 3
Scroll horizontally to see more columns. When focused, use the left and right arrow keys.
Data table
SS1.Shadow Thundurus (Therian Forme) (Therian Shadow)Shadow Thundurus (Therian Forme)ElectricVolt SwitchElectricWildbolt Storm56.5657.462285.5165s
S2.RegielekiRegielekiNormalLock-OnElectricThunder Cage53.1053.892431.3169s
3.Mega Raichu Y (Mega Y)Mega Raichu YElectricThunder ShockElectricZap Cannon+53.0253.812462.6169s
4.Mega Sceptile (Mega)Mega SceptileBugFury CutterGrassFrenzy Plant51.7452.403800.7071s
A5.Mega Ampharos (Mega)Mega AmpharosElectricVolt SwitchElectricThunder Punch+48.9949.154164.9074s
6.Mega Manectric (Mega)Mega ManectricElectricThunder FangElectricDischarge+48.7249.392818.3175s
7.Shadow Electivire (Shadow)Shadow ElectivireElectricThunder ShockElectricWild Charge47.5948.232197.7177s
8.Thundurus (Therian Forme) (Therian)Thundurus (Therian Forme)ElectricVolt SwitchElectricWildbolt Storm47.3647.992290.1177s
B9.ZeraoraZeraoraElectricVolt SwitchElectricPlasma Fists46.7247.333132.0178s
10.Shadow Raikou (Shadow)Shadow RaikouElectricThunder ShockElectricWild Charge46.5447.152874.8178s
11.KartanaKartanaGrassRazor LeafGrassLeaf Blade46.5247.053050.1179s
12.XurkitreeXurkitreeElectricThunder ShockElectricDischarge46.0246.622443.5179s
13.Mega Mewtwo Y (Mega Y)Mega Mewtwo YPsychicPsycho CutElectricThunderbolt45.8045.804165.4080s
14.Mega Raichu X (Mega X)Mega Raichu XElectricThunder ShockElectricVolt Tackle+45.7246.312685.8180s
C15.Shadow Magnezone (Shadow)Shadow MagnezoneElectricVolt SwitchElectricWild Charge45.0545.483012.5181s
16.Shadow Zapdos (Shadow)Shadow ZapdosElectricThunder ShockElectricZap Cannon44.6145.172233.0182s
17.Mega Mewtwo X (Mega X)Mega Mewtwo XPsychicPsycho CutElectricThunderbolt44.3644.633922.6083s
18.ZekromZekromElectricCharge BeamElectricFusion Bolt44.3544.563871.6083s
19.Shadow Sceptile (Shadow)Shadow SceptileBugFury CutterGrassFrenzy Plant44.2244.912257.2182s
20.Mega Chesnaught (Mega)Mega ChesnaughtGrassVine WhipGrassSeed Bomb+43.9044.045027.7083s
1–20 of 50
Page 1 of 3

Shellder CP range from Raids

Shellder can be caught with the following Combat Power after being defeated in Raids:

  • From 571 CP to 617 CP, with no weather boost
  • From 713 CP to 771 CP with Rain weather boost

Estimated raid group size

Plan for roughly 1–2 Trainers with teams comparable to the leading counters.

This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

Shellder weaknesses

Shellder takes increased damage from:

  • GrassGrass160%
  • ElectricElectric160%

Shellder takes reduced damage from:

  • SteelSteel62.5%
  • FireFire62.5%
  • WaterWater62.5%
  • IceIce62.5%

Weather boosts for super-effective attacks

These weather conditions boost attacks that exploit the boss’s weaknesses. Use the weather setting above to compare your counters.

  • Sunny

    • GrassGrass
  • Rain

    • ElectricElectric

Shellder raid counters FAQ

How are raid counters ranked?

Counters are ranked by eDPS (effective damage per second), accounting for damage, survival and time spent rejoining. Scores average the boss’s modeled attacks. DPS measures damage per second; TDO estimates damage before fainting. The model uses six copies of an attacker to compare performance, which is not a legal team for Mega or Primal Pokémon.

Time to Win (TTW) and faint counts are estimates based on your selected settings, including friendship. Other factors, such as damage boosts from another Trainer’s Mega-Evolved Pokémon and connection delays, can change real battle results.

What do the ranking tiers mean?

Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

Tiers compare the up to 50 counters returned for the selected settings. Search filters that selection, not the entire Pokédex. No minimum CP filter is applied.

Which settings affect the results?

Defaults use Level 50 attackers, perfect IVs, no friendship or weather boost, no Party Power and 10 seconds to rejoin. Mega Level defaults to 4. Released Shadow, Mega and Primal Pokémon and legacy moves are included where eligible. Change the settings to reflect your team; the group estimate updates with the results.

Can weather also boost the raid boss?

Yes. Weather boosts attacks of matching types for both your Pokémon and the raid boss. The boss’s attack types determine which attacks receive the boost. A weather condition that helps your counters can also make the boss hit harder, so compare the rankings with the actual weather selected.

Estimated raid group size

The estimate combines the modeled Trainer requirements of the top 12 regular or Shadow counters and the top two Mega or Primal counters, weighted 75% and 25%. It is a rough comparison, not a simulation of your group.

This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

What does the asterisk beside a move mean?

An asterisk (*) marks a legacy move. A recommended moveset may rely on one, so check how to get it before investing in that Pokémon. It may require an event, an Elite TM or another special method. Some legacy moves cannot be learned with an Elite TM. Excluding legacy moves can change the recommended moveset and ranking.

How reliable are these counters to Shellder?

These counters are very reliable for comparing attackers under the selected battle settings. These counters are calculated for Shellder, using the boss’s stats and typing alongside each attacker’s stats and moves. The raid level and battle settings are shown so you can check the assumptions and compare alternatives. Scores estimate performance under those conditions; your Pokémon’s IVs, dodging and the boss’s attacks can affect the result of a real raid.

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