Best Centiskorch Raid Counters

Raid Battles

Find the best counters for defeating Centiskorch in Pokémon GO. Here are the top 100 Centiskorch counters, including moves, DPS, TDO, faints, and time to win.

Centiskorch CP range from Raids

Centiskorch can be caught with the following Combat Power after being defeated in Raids:

  • From 1630 CP to 1708 CP, with no weather boost
  • From 2038 CP to 2136 CP with Sunny and Rain weather boost

Centiskorch weaknesses

Centiskorch type chart

When fighting Centiskorch, keep in mind the that Fire and Bug-type Pokémon are weak to Rock, Flying, and Water-type moves. They take reduced damage from Bug, Fairy, Fighting, Ice, Steel, and Grass-type moves.

Centiskorch takes increased damage from:Centiskorch takes increased damage from:
+156.0%
  • Rock
+60.0%
  • Flying
  • Water
Centiskorch takes reduced damage from:Centiskorch takes reduced damage from:
-37.5%
  • Bug
  • Fairy
  • Fighting
  • Ice
  • Steel
-60.9%
  • Grass

Best move-types and best weather for defeating Centiskorch

Move-typeUsage (%)Weather
Rock296.7%
  • partlyCloudyPartly Cloudy
Flying43.3%
  • windyWindy
Water23.3%
  • rainRain
Bug13.3%
  • rainRain
Normal6.7%
  • partlyCloudyPartly Cloudy
Ground6.7%
  • sunnySunny
Dragon3.3%
  • windyWindy
Fire3.3%
  • sunnySunny
Electric3.3%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Centiskorch in Raid Battles. Whether you're looking for the best counters to take Centiskorch down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Centiskorch counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.