Best Axew Raid Counters

Raid Battles

Find the best counters for defeating Axew in Pokémon GO. Here are the top 100 Axew counters, including moves, DPS, TDO, faints, and time to win.

Axew CP range from Raids

Axew can be caught with the following Combat Power after being defeated in Raids:

  • From 729 CP to 782 CP, with no weather boost
  • From 912 CP to 977 CP with Windy weather boost

Axew weaknesses

Axew type chart

When fighting Axew, keep in mind the that Dragon-type Pokémon are weak to Dragon, Fairy, and Ice-type moves. They take reduced damage from Electric, Fire, Grass, and Water-type moves.

Axew takes increased damage from:Axew takes increased damage from:
+60.0%
  • Dragon
  • Fairy
  • Ice
Axew takes reduced damage from:Axew takes reduced damage from:
-37.5%
  • Electric
  • Fire
  • Grass
  • Water

Best move-types and best weather for defeating Axew

Move-typeUsage (%)Weather
Dragon236.7%
  • windyWindy
Ice50.0%
  • snowSnow
Fairy40.0%
  • cloudyCloudy
Psychic23.3%
  • windyWindy
Fighting13.3%
  • cloudyCloudy
Steel10.0%
  • snowSnow
Normal10.0%
  • partlyCloudyPartly Cloudy
Ground6.7%
  • sunnySunny
Bug3.3%
  • rainRain
Rock3.3%
  • partlyCloudyPartly Cloudy
Ghost3.3%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Axew in Raid Battles. Whether you're looking for the best counters to take Axew down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Axew counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.