Best Drifblim Raid Counters

Raid Battles

Find the best counters for defeating Drifblim in Pokémon GO. This page shows the top 50 Drifblim raid counters, including moves, DPS, TDO, faints, and time to win.

Drifblim CP range from Raids

Drifblim can be caught with the following Combat Power after being defeated in Raids:

  • From 1287 CP to 1361 CP, with no weather boost
  • From 1609 CP to 1701 CP with Fog and Windy weather boost

Drifblim weaknesses

Drifblim type chart

When fighting Drifblim, keep in mind the that Ghost and Flying-type Pokémon are weak to Dark, Electric, Ghost, Ice, and Rock-type moves. They take reduced damage from Grass, Poison, Bug, Ground, Normal, and Fighting-type moves.

Drifblim takes increased damage from:Drifblim takes increased damage from:
+60.0%
  • DarkDark
  • ElectricElectric
  • GhostGhost
  • IceIce
  • RockRock
Drifblim takes reduced damage from:Drifblim takes reduced damage from:
-37.5%
  • GrassGrass
  • PoisonPoison
-60.9%
  • BugBug
  • GroundGround
  • NormalNormal
-75.6%
  • FightingFighting

Best move-types and best weather for defeating Drifblim

Move-typeUsage (%)Weather
Electric112.0%
  • rainRain
Dark96.0%
  • fogFog
Ghost72.0%
  • fogFog
Rock56.0%
  • partlyCloudyPartly Cloudy
Ice28.0%
  • snowSnow
Psychic20.0%
  • windyWindy
Dragon4.0%
  • windyWindy
Flying4.0%
  • windyWindy
Normal4.0%
  • partlyCloudyPartly Cloudy
Steel4.0%
  • snowSnow

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Drifblim in Raid Battles. Whether you're looking for the best counters to take Drifblim down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Drifblim counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.