Top Shadow Snorlax Counters in Pokémon GO Raids

Raid Battles

Shadow Snorlax CP range from Raids

Shadow Snorlax can be caught with the following Combat Power after being defeated in Raids:

  • From 1696 CP to 1843 CP, with no weather boost
  • From 2120 CP to 2304 CP with Partly Cloudy weather boost

Shadow Snorlax weaknesses

Shadow Snorlax type chart

When fighting Shadow Snorlax, keep in mind the that Normal-type Pokémon are weak to Fighting-type moves. They take reduced damage from Ghost-type moves.

Shadow Snorlax takes increased damage from:Shadow Snorlax takes increased damage from:
+60.0%
  • Fighting
Shadow Snorlax takes reduced damage from:Shadow Snorlax takes reduced damage from:
-60.9%
  • Ghost

Best move-types and best weather for defeating Shadow Snorlax

Move-typeUsage (%)Weather
Fighting234.0%
  • cloudyCloudy
Dragon42.0%
  • windyWindy
Psychic18.0%
  • windyWindy
Steel16.0%
  • snowSnow
Ground16.0%
  • sunnySunny
Flying14.0%
  • windyWindy
Dark14.0%
  • fogFog
Fire14.0%
  • sunnySunny
Water12.0%
  • rainRain
Bug10.0%
  • rainRain
Ice4.0%
  • snowSnow
Grass2.0%
  • sunnySunny
Normal2.0%
  • partlyCloudyPartly Cloudy
Electric2.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Snorlax in Raid Battles. Whether you're looking for the best counters to take Shadow Snorlax down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Snorlax counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.