Best Ogerpon (Wellspring Mask) Raid Counters

Raid Battles

Find the best counters for defeating Ogerpon (Wellspring Mask) in Pokémon GO. Here are the top 100 Ogerpon (Wellspring Mask) counters, including moves, DPS, TDO, faints, and time to win.

Ogerpon (Wellspring Mask) CP range from Raids

Ogerpon (Wellspring Mask) can be caught with the following Combat Power after being defeated in Raids:

  • From 3 CP to 8 CP, with no weather boost
  • From 4 CP to 10 CP with Sunny and Rain weather boost

Ogerpon (Wellspring Mask) weaknesses

Ogerpon (Wellspring Mask) type chart

When fighting Ogerpon (Wellspring Mask), keep in mind the that Grass and Water-type Pokémon are weak to Bug, Flying, and Poison-type moves. They take reduced damage from Ground, Steel, and Water-type moves.

Ogerpon (Wellspring Mask) takes increased damage from:Ogerpon (Wellspring Mask) takes increased damage from:
+60.0%
  • Bug
  • Flying
  • Poison
Ogerpon (Wellspring Mask) takes reduced damage from:Ogerpon (Wellspring Mask) takes reduced damage from:
-37.5%
  • Ground
  • Steel
-60.9%
  • Water

Best move-types and best weather for defeating Ogerpon (Wellspring Mask)

Move-typeUsage (%)Weather
Flying143.3%
  • windyWindy
Poison73.3%
  • cloudyCloudy
Bug70.0%
  • rainRain
Psychic33.3%
  • windyWindy
Dragon20.0%
  • windyWindy
Fighting16.7%
  • cloudyCloudy
Ghost10.0%
  • fogFog
Fairy6.7%
  • cloudyCloudy
Normal6.7%
  • partlyCloudyPartly Cloudy
Fire6.7%
  • sunnySunny
Electric3.3%
  • rainRain
Dark3.3%
  • fogFog
Grass3.3%
  • sunnySunny
Ice3.3%
  • snowSnow

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Ogerpon (Wellspring Mask) in Raid Battles. Whether you're looking for the best counters to take Ogerpon (Wellspring Mask) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Ogerpon (Wellspring Mask) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.