Best Thundurus (Therian Forme) Raid Counters

Raid Battles

Find the best counters for defeating Thundurus (Therian Forme) in Pokémon GO. This page shows the top 50 Thundurus (Therian Forme) raid counters, including moves, DPS, TDO, faints, and time to win.

Thundurus (Therian Forme) CP range from Raids

Thundurus (Therian Forme) can be caught with the following Combat Power after being defeated in Raids:

  • From 2002 CP to 2091 CP, with no weather boost
  • From 2503 CP to 2614 CP with Rain and Windy weather boost

Thundurus (Therian Forme) weaknesses

Thundurus (Therian Forme) type chart

When fighting Thundurus (Therian Forme), keep in mind the that Electric and Flying-type Pokémon are weak to Ice and Rock-type moves. They take reduced damage from Bug, Fighting, Flying, Grass, Ground, and Steel-type moves.

Thundurus (Therian Forme) takes increased damage from:Thundurus (Therian Forme) takes increased damage from:
+60.0%
  • IceIce
  • RockRock
Thundurus (Therian Forme) takes reduced damage from:Thundurus (Therian Forme) takes reduced damage from:
-37.5%
  • BugBug
  • FightingFighting
  • FlyingFlying
  • GrassGrass
  • GroundGround
  • SteelSteel

Best move-types and best weather for defeating Thundurus (Therian Forme)

Move-typeUsage (%)Weather
Rock168.0%
  • partlyCloudyPartly Cloudy
Ice92.0%
  • snowSnow
Dragon52.0%
  • windyWindy
Psychic32.0%
  • windyWindy
Ghost12.0%
  • fogFog
Normal12.0%
  • partlyCloudyPartly Cloudy
Fire12.0%
  • sunnySunny
Poison8.0%
  • cloudyCloudy
Water4.0%
  • rainRain
Bug4.0%
  • rainRain
Electric4.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Thundurus (Therian Forme) in Raid Battles. Whether you're looking for the best counters to take Thundurus (Therian Forme) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Thundurus (Therian Forme) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.