Best Shadow Alolan Vulpix Raid Counters

Raid Battles

Find the best counters for defeating Shadow Alolan Vulpix in Pokémon GO. This page shows the top 50 Shadow Alolan Vulpix raid counters, including moves, DPS, TDO, faints, and time to win.

Shadow Alolan Vulpix CP range from Raids

Shadow Alolan Vulpix can be caught with the following Combat Power after being defeated in Raids:

  • From 431 CP to 504 CP, with no weather boost
  • From 539 CP to 631 CP with Snow weather boost

Shadow Alolan Vulpix weaknesses

Shadow Alolan Vulpix type chart

When fighting Shadow Alolan Vulpix, keep in mind the that Ice-type Pokémon are weak to Fighting, Fire, Rock, and Steel-type moves. They take reduced damage from Ice-type moves.

Shadow Alolan Vulpix takes increased damage from:Shadow Alolan Vulpix takes increased damage from:
+60.0%
  • FightingFighting
  • FireFire
  • RockRock
  • SteelSteel
Shadow Alolan Vulpix takes reduced damage from:Shadow Alolan Vulpix takes reduced damage from:
-37.5%
  • IceIce

Best move-types and best weather for defeating Shadow Alolan Vulpix

Move-typeUsage (%)Weather
Fire172.0%
  • sunnySunny
Fighting112.0%
  • cloudyCloudy
Steel60.0%
  • snowSnow
Rock36.0%
  • partlyCloudyPartly Cloudy
Psychic12.0%
  • windyWindy
Normal4.0%
  • partlyCloudyPartly Cloudy
Electric4.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Alolan Vulpix in Raid Battles. Whether you're looking for the best counters to take Shadow Alolan Vulpix down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Alolan Vulpix counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.