The best counters to Dynamax Noctowl are Gigantamax Toxtricity, Dynamax Zapdos, and Dynamax Electivire, followed by Dynamax Weavile. Three of the top four counters are Electric-type Pokémon.
Lower average HP loss per hit is better.
| # | Pokémon | Fast Attack | Avg. HP lost / hit |
|---|---|---|---|
| 1. | Dynamax Blissey | 4.2% | |
| 2. | Dynamax Chansey | 5.4% | |
| 3. | Gigantamax Snorlax | 6.2% | |
| 4. | Dynamax Umbreon | 6.3% | |
| 5. | Dynamax Registeel | 7.3% | |
| 6. | Dynamax Regirock | 7.5% | |
| 7. | Dynamax Melmetal | 7.5% | |
| 8. | Gigantamax Melmetal | 7.5% |
Maximum HP restored per active Pokémon with one level-3 Max Spirit. Higher is better.
| # | Pokémon | Fast Attack | HP healed / ally / use | Avg. HP lost / hit |
|---|---|---|---|---|
| 1. | Dynamax Blissey | 64 | 4.2% | |
| 2. | Dynamax Chansey | 63 | 5.4% | |
| 3. | Dynamax Regidrago | 52 | 11.2% | |
| 4. | Dynamax Wailord | 45 | 14.5% | |
| 5. | Gigantamax Snorlax | 43 | 6.2% | |
| 6. | Gigantamax Lapras | 36 | 9.8% | |
| 7. | Dynamax Lapras | 36 | 9.8% | |
| 8. | Dynamax Vaporeon | 36 | 10.6% |
By the damage one Max Attack does to this boss, at the Pokémon level, Max Attack level and weather you’ve selected. Only released Pokémon are included, with no minimum CP. The scores don’t predict battle time, faints or how your team does. Tanks and healers have their own rankings on this page.
Ranked by the average share of HP lost to each of this boss’s ordinary attacks, with dodging factored in. Lower is better, and the Pokémon that fills the Max Meter faster wins a tie. Assumes the selected level, perfect IVs and no shields.
Ranked by the most HP one level 3 Max Spirit restores to each active Pokémon, at the selected level with perfect IVs. PokéChespin’s formula takes 16% of the healer’s effective HP and rounds down. Healing is the same against every boss, so ties go to the Pokémon that resists this boss better, then to faster Max Meter generation. A heal can’t restore more HP than a Pokémon is missing. This ranking covers one use and doesn’t estimate healing over a whole battle.
Max Attack damage sets the attacker order. When damage is equal, the Pokémon that fills the Max Meter faster goes first. Fast Attacks are compared against this boss, so the recommended one isn’t always the hardest hitter.
A Dynamax Pokémon’s Max Attack usually takes the type of its Fast Attack, except Hidden Power, which gives Max Strike. Gigantamax Pokémon have a fixed G-Max Attack, and Crowned Pokémon and Eternatus have fixed special attacks, so changing their Fast Attack doesn’t change that attack’s type.
Yes, a higher Max Attack level hits harder. You can switch between Max Attack levels 1, 2 and 3 in the settings, separately from the Pokémon’s level, and the cards and rankings update together. Healing rankings always use level 3 Max Spirit.
An asterisk (*) marks a legacy move. If a recommended moveset uses one, find out how to get the move before you invest. It might take an event, an Elite TM or some other special method, and some legacy moves can’t be taught with an Elite TM at all. Leaving legacy moves out can change the recommended moveset and the ranking.
Tiers put attackers with similar scores together, and the split is finer near the top. With enough distinct scores you get eight tiers: SS, S, A, B, C, D, E and F. With fewer, you get fewer tiers. The scores decide where each tier starts, so tiers can be different sizes. They change with the simulation settings and stay put when you sort the table or change pages.
If we don’t have exact stats for the selected boss and battle tier, we use an estimated encounter profile and show a notice above the rankings. The damage and resistance rankings may change once confirmed values are available.
Attackers, defenders and healers are scored for different jobs against Dynamax Noctowl, with the same battle settings for all three. A top attacker isn’t automatically a good tank or healer, so fill each role.