Best Shadow Cursola Raid Counters

Raid Battles

Find the best counters for defeating Shadow Cursola in Pokémon GO. Here are the top 100 Shadow Cursola counters, including moves, DPS, TDO, faints, and time to win.

Shadow Cursola CP range from Raids

Shadow Cursola can be caught with the following Combat Power after being defeated in Raids:

  • From 1608 CP to 1750 CP, with no weather boost
  • From 2010 CP to 2188 CP with Fog weather boost

Shadow Cursola weaknesses

Shadow Cursola type chart

When fighting Shadow Cursola, keep in mind the that Ghost-type Pokémon are weak to Dark and Ghost-type moves. They take reduced damage from Bug, Poison, Fighting, and Normal-type moves.

Shadow Cursola takes increased damage from:Shadow Cursola takes increased damage from:
+60.0%
  • Dark
  • Ghost
Shadow Cursola takes reduced damage from:Shadow Cursola takes reduced damage from:
-37.5%
  • Bug
  • Poison
-60.9%
  • Fighting
  • Normal

Best move-types and best weather for defeating Shadow Cursola

Move-typeUsage (%)Weather
Dark200.0%
  • fogFog
Ghost110.0%
  • fogFog
Psychic23.3%
  • windyWindy
Steel23.3%
  • snowSnow
Dragon16.7%
  • windyWindy
Electric10.0%
  • rainRain
Water6.7%
  • rainRain
Flying3.3%
  • windyWindy
Ice3.3%
  • snowSnow
Fighting3.3%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Cursola in Raid Battles. Whether you're looking for the best counters to take Shadow Cursola down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Cursola counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.