Shadow Gigalith Great, Ultra & Master League PvP Guide

See where Shadow Gigalith shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Defensive Type Chart

Shadow Gigalith takes increased damage from:Shadow Gigalith takes increased damage from:
+60.0%
  • FightingFighting
  • GrassGrass
  • GroundGround
  • SteelSteel
  • WaterWater
Shadow Gigalith takes reduced damage from:Shadow Gigalith takes reduced damage from:
-37.5%
  • FireFire
  • FlyingFlying
  • NormalNormal
  • PoisonPoison

Shadow Gigalith in Great League

Great League League icon

Shadow Gigalith is ranked 551 out of 1143 Pokémon eligible for the Great League. Shadow Gigalith's best Great League moves are Lock-On, Superpower, and Meteor Beam. Shadow Gigalith's best IVs for the Great League are 0/11/15, available at level 17.5 and 1499 CP.

Best IVs

  • 0ATK
  • 11DEF
  • 15STA
Level 17.5

CP

1499 CP

ATK

126 ATK

DEF

118 DEF

HP

119 HP

Best Moveset

Fast MoveNormalLock-On Fast Charge
Charged Move 1FightingSuperpower GeneralSelf-Debuff
Special effectsSpecial

Superpower has a 100.0% chance to:

  • Decrease User's Attack by 20.0%
  • Decrease User's Defense by 20.0%
Charged Move 2RockMeteor Beam *NukeBoost
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%

Compare All Shadow Gigalith PvP Move Combinations

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
GroundMud-Slap Heavy DamageRockRock Slide General8s (5)94
GroundMud-Slap Heavy DamageGrassSolar Beam Nuke12s (8)159
GroundMud-Slap Heavy DamageSteelHeavy Slam General8s (5)85
GroundMud-Slap Heavy DamageFightingSuperpower GeneralSelf-Debuff
Special effectsSpecial

Superpower has a 100.0% chance to:

  • Decrease User's Attack by 20.0%
  • Decrease User's Defense by 20.0%
6s (4)86
GroundMud-Slap Heavy DamageNormalFrustration Spam / Bait11s (7)63
GroundMud-Slap Heavy DamageRockMeteor Beam *NukeBoost
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%
9s (6)139
RockSmack Down Heavy DamageRockRock Slide General9s (6)110
RockSmack Down Heavy DamageGrassSolar Beam Nuke15s (10)189
RockSmack Down Heavy DamageSteelHeavy Slam General11s (7)103
RockSmack Down Heavy DamageFightingSuperpower GeneralSelf-Debuff
Special effectsSpecial

Superpower has a 100.0% chance to:

  • Decrease User's Attack by 20.0%
  • Decrease User's Defense by 20.0%
8s (5)101
1 of 2

Shadow Gigalith PvP Fast Moves

Name
DPT
EPT
PWR
ENG
CD
GroundMud-Slap Heavy Damage3.673.3311102s
RockSmack Down Heavy Damage3.672.671182s
NormalLock-On Fast Charge1.005.00151s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Shadow Gigalith PvP Charged Moves

Name
DPE 🔽
PWR
ENG
FightingSuperpower GeneralSelf-Debuff
Special effectsSpecial

Superpower has a 100.0% chance to:

  • Decrease User's Attack by 20.0%
  • Decrease User's Defense by 20.0%
2.138540
RockMeteor Beam *NukeBoost
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%
2.0012060
GrassSolar Beam Nuke1.8815080
RockRock Slide General1.677545
SteelHeavy Slam General1.407050
NormalFrustration Spam / Bait0.141070

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Shadow Gigalith PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Shadow Gigalith PvP Guide: Great, Ultra & Master League | Pokémon GO