- 160.0%

Ground
Grass
Dragon
- 62.5%
Steel
Fire
Water
Ice
| Damage | 11 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 7 |
|---|---|
| Energy | 5 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.00 | 228.6 | 9.02 | ||
| 2. | 9.99 | 228.5 | 9.01 | ||
| 3. | 9.74 | 222.7 | 8.78 | ||
| 4. | 9.72 | 222.3 | 8.77 | ||
| 5. | 9.40 | 214.9 | 8.47 | ||
| 6. | 9.32 | 213.1 | 8.41 | ||
| 7. | 9.31 | 212.9 | 8.40 | ||
| 8. | 8.92 | 203.9 | 8.04 |
Walrein has access to 3 Fast Attacks (Frost Breath, Powder Snow, and Waterfall), which cover Ice and Water-type attacks. When using Frost Breath, Powder Snow, and Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 11 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 7 |
|---|---|
| Energy | 5 |
| Damage | 6 |
|---|---|
| Energy | 15 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 1.0s |
| Damage | 6 |
|---|---|
| Energy | 8 |
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 11 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 9 | 9.00 | 1.0s | 7 | 5 | - | |||
| 6 | 6.00 | 15 | 15.00 | 1.0s | 6 | 8 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Walrein has access to 4 Charge Attacks (Earthquake, Blizzard, Water Pulse, and Icicle Spear), which cover Ground, Ice, and Water-type attacks. When using Blizzard, Water Pulse, and Icicle Spear you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.6s - 3.4s |
| Damage | 120 |
|---|---|
| Energy | 65 |
| Damage | 130 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.8s |
| Damage | 140 |
|---|---|
| Energy | 75 |
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.7s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 55 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.0s - 1.6s |
| Damage | 70 |
|---|---|
| Energy | 40 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 130 | 43.33 | 100 | - | 3.0s | 140 | 75 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 120 | 65 | - | |
| 55 | 27.50 | 33 | - | 2.0s | 70 | 40 | - | |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Walrein moves that have Special Effects in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |