Shadow Walrein's best moves in Pokémon GO

Moves
      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.WaterWaterfall IceIcicle Spear *13.78391.227.1
      2.WaterWaterfall IceBlizzard 13.72389.427.0
      3.IceFrost Breath IceIcicle Spear *13.61386.526.8
      4.IceFrost Breath IceBlizzard 13.54384.426.6
      5.IcePowder Snow *IceIcicle Spear *13.16373.625.9
      6.IcePowder Snow *IceBlizzard 12.80363.525.2
      7.WaterWaterfall GroundEarthquake 12.71360.925.0
      8.IceFrost Breath GroundEarthquake 12.33350.124.2
      9.WaterWaterfall WaterWater Pulse 12.11343.823.8
      10.IceFrost Breath WaterWater Pulse 11.71332.323.0
      11.IcePowder Snow *GroundEarthquake 11.19317.822.0
      12.IcePowder Snow *WaterWater Pulse 10.78306.021.2
      1 of 2

      Shadow Walrein's Fast Attacks Guide

      Moves

      Moves

      Shadow Walrein has access to 3 Fast Attacks (Frost Breath, Powder Snow, and Waterfall), which cover Ice and Water-type attacks. When using Frost Breath, Powder Snow, and Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      IceFrost Breath10Damage8Energy
      Toggle more information for move: Frost Breath
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage10
      Energy8
      Weather boost
      • snowSnow
      Duration0.9s
      Damage window0.5s - 0.8s
      Trainer Battles
      Damage7
      Energy5

      Effects
      Frost Breath has no special effects.
      See Frost Breath details page ↗
      IcePowder Snow *6Damage15Energy
      Toggle more information for move: Powder Snow
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage6
      Energy15
      Weather boost
      • snowSnow
      Duration1.0s
      Damage window0.8s - 1.0s
      Trainer Battles
      Damage5
      Energy8

      Effects
      Powder Snow has no special effects.
      See Powder Snow details page ↗
      WaterWaterfall16Damage8Energy
      Toggle more information for move: Waterfall
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • FireFire
      • 62.5%
        • WaterWater
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage16
      Energy8
      Weather boost
      • rainRain
      Duration1.2s
      Damage window0.9s - 1.1s
      Trainer Battles
      Damage12
      Energy8

      Effects
      Waterfall has no special effects.
      See Waterfall details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      1011.1188.890.9s753.502.501s
      66.001515.001.0s582.504.001s
      1613.3386.671.2s1284.002.672s

      PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Shadow Walrein's Fast Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

      Shadow Walrein's Charge Attacks Guide

      Moves

      Moves

      Shadow Walrein has access to 5 Charge Attacks (Earthquake, Blizzard, Water Pulse, Frustration, and Icicle Spear), which cover Ground, Ice, Water, and Normal-type attacks. When using Blizzard, Water Pulse, and Icicle Spear you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      GroundEarthquake140Damage100Energy
      Toggle more information for move: Earthquake
      Type effectiveness chart
      • 160.0%
        • PoisonPoison
        • RockRock
        • SteelSteel
        • FireFire
        • ElectricElectric
      • 62.5%
        • BugBug
        • GrassGrass
      • 39.1%
        • FlyingFlying
      Gym and Raid Battles
      Damage140
      Energy100
      Weather boost
      • sunnySunny
      Duration3.6s
      Damage window2.7s - 3.5s
      Trainer Battles
      Damage110
      Energy65

      Effects
      Earthquake has no special effects.
      See Earthquake details page ↗
      IceBlizzard130Damage100Energy
      Toggle more information for move: Blizzard
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage130
      Energy100
      Weather boost
      • snowSnow
      Duration3.1s
      Damage window1.5s - 2.9s
      Trainer Battles
      Damage140
      Energy75

      Effects
      Blizzard has no special effects.
      See Blizzard details page ↗
      WaterWater Pulse70Damage50Energy
      Toggle more information for move: Water Pulse
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • FireFire
      • 62.5%
        • WaterWater
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage70
      Energy50
      Weather boost
      • rainRain
      Duration3.2s
      Damage window2.2s - 2.9s
      Trainer Battles
      Damage70
      Energy60

      Effects
      Water Pulse has no special effects.
      See Water Pulse details page ↗
      NormalFrustration10Damage33Energy
      Toggle more information for move: Frustration
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage10
      Energy33
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.0s
      Damage window1.0s - 1.8s
      Trainer Battles
      Damage10
      Energy70

      Effects
      Frustration has no special effects.
      See Frustration details page ↗
      IceIcicle Spear *60Damage33Energy
      Toggle more information for move: Icicle Spear
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage60
      Energy33
      Weather boost
      • snowSnow
      Duration2.2s
      Damage window1.2s - 1.8s
      Trainer Battles
      Damage65
      Energy40

      Effects
      Icicle Spear has no special effects.
      See Icicle Spear details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      13041.941001.873.1s140751.87
      14038.891001.693.6s110651.69
      105.00330.142.0s10700.14
      6027.27331.632.2s65401.63
      7021.88501.173.2s70601.17

      PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Moves with Special Effects in PvP

      There are no Shadow Walrein moves that have Special Effects in PvP.

      Shadow Walrein's Charge Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
      Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0