Best Apex Shadow Ho-Oh Raid Counters

Raid Battles

Find the best counters for defeating Apex Shadow Ho-Oh in Pokémon GO. Here are the top 100 Apex Shadow Ho-Oh counters, including moves, DPS, TDO, faints, and time to win.

Apex Shadow Ho-Oh CP range from Raids

Apex Shadow Ho-Oh can be caught with the following Combat Power after being defeated in Raids:

  • From 2050 CP to 2207 CP, with no weather boost
  • From 2563 CP to 2759 CP with Sunny and Windy weather boost

Apex Shadow Ho-Oh weaknesses

Apex Shadow Ho-Oh type chart

When fighting Apex Shadow Ho-Oh, keep in mind the that Fire and Flying-type Pokémon are weak to Rock, Electric, and Water-type moves. They take reduced damage from Fairy, Fighting, Fire, Ground, Steel, Bug, and Grass-type moves.

Apex Shadow Ho-Oh takes increased damage from:Apex Shadow Ho-Oh takes increased damage from:
+156.0%
  • Rock
+60.0%
  • Electric
  • Water
Apex Shadow Ho-Oh takes reduced damage from:Apex Shadow Ho-Oh takes reduced damage from:
-37.5%
  • Fairy
  • Fighting
  • Fire
  • Ground
  • Steel
-60.9%
  • Bug
  • Grass

Best move-types and best weather for defeating Apex Shadow Ho-Oh

Move-typeUsage (%)Weather
Rock300.0%
  • partlyCloudyPartly Cloudy
Water36.7%
  • rainRain
Electric26.7%
  • rainRain
Dragon10.0%
  • windyWindy
Flying10.0%
  • windyWindy
Psychic6.7%
  • windyWindy
Ice3.3%
  • snowSnow
Normal3.3%
  • partlyCloudyPartly Cloudy
Poison3.3%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Apex Shadow Ho-Oh in Raid Battles. Whether you're looking for the best counters to take Apex Shadow Ho-Oh down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Apex Shadow Ho-Oh counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.