Aerodactyl best moveset in Pokémon GO

Moves

Aerodactyl's best moveset in Pokémon GO is Rock Throw and Rock Slide, with 14.16 damage per second, and it can deal 350.6 damage before Aerodactyl faints. This is true when battling in neutral weather.

Best moves for Aerodactyl are:
DPS14.16
TDO350.63
Score31.6
Boosted by
  • partlyCloudy

All Aerodactyl movesets ranked

Here is a complete list of Aerodactyl movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.RockRock Throw RockRock Slide 14.16350.631.6
      2.SteelSteel Wing RockRock Slide 13.36330.729.8
      3.DarkBite RockRock Slide 13.35330.629.8
      4.RockRock Throw NormalHyper Beam 13.27328.629.6
      5.RockRock Throw GroundEarth Power 12.96320.828.9
      6.RockRock Throw SteelIron Head 12.68314.028.3
      7.RockRock Throw RockAncient Power 12.50309.427.9
      8.SteelSteel Wing NormalHyper Beam 12.33305.127.5
      9.DarkBite NormalHyper Beam 12.31304.727.5
      10.SteelSteel Wing GroundEarth Power 12.27303.727.4
      11.DarkBite GroundEarth Power 12.23302.827.3
      12.SteelSteel Wing RockAncient Power 11.98296.526.7
      1 of 2

      Aerodactyl fast moves guide

      Moves

      Moves

      DarkBite6Damage4Energy
      Toggle more information for move: Bite
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage6
      Energy4
      Weather boost
      • fogFog
      Duration0.5s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage4
      Energy2

      Effects
      Bite has no special effects.
      See Bite details page ↗
      RockRock Throw12Damage7Energy
      Toggle more information for move: Rock Throw
      Type effectiveness chart
      • 160.0%
        • Flying
        • Bug
        • Fire
        • Ice
      • 62.5%
        • Fighting
        • Ground
        • Steel
      Gym and Raid Battles
      Damage12
      Energy7
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.9s
      Damage window0.5s - 0.8s
      Trainer Battles
      Damage8
      Energy5

      Effects
      Rock Throw has no special effects.
      See Rock Throw details page ↗
      SteelSteel Wing11Damage6Energy
      Toggle more information for move: Steel Wing
      Type effectiveness chart
      • 160.0%
        • Rock
        • Ice
        • Fairy
      • 62.5%
        • Steel
        • Fire
        • Water
        • Electric
      Gym and Raid Battles
      Damage11
      Energy6
      Weather boost
      • snowSnow
      Duration0.8s
      Damage window0.5s - 0.8s
      Trainer Battles
      Damage7
      Energy7

      Effects
      Steel Wing has no special effects.
      See Steel Wing details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      612.0048.000.5s424.002.001s
      1213.3377.780.9s854.002.501s
      1113.7567.500.8s773.503.501s

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Aerodactyl's Fast Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
      Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6

      Aerodactyl charge moves guide

      Moves

      Aerodactyl has access to 5 Charge moves (Hyper Beam, Ancient Power, Rock Slide, Iron Head, and Earth Power), which cover Normal, Rock, Steel, and Ground-type attacks. When using Ancient Power and Rock Slide you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      Moves

      NormalHyper Beam150Damage100Energy
      Toggle more information for move: Hyper Beam
      Type effectiveness chart
      • 62.5%
        • Rock
        • Steel
      • 39.1%
        • Ghost
      Gym and Raid Battles
      Damage150
      Energy100
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.8s
      Damage window3.3s - 3.6s
      Trainer Battles
      Damage150
      Energy80

      Effects
      Hyper Beam has no special effects.
      See Hyper Beam details page ↗
      RockAncient Power70Damage33Energy
      Toggle more information for move: Ancient Power
      Type effectiveness chart
      • 160.0%
        • Flying
        • Bug
        • Fire
        • Ice
      • 62.5%
        • Fighting
        • Ground
        • Steel
      Gym and Raid Battles
      Damage70
      Energy33
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.5s
      Damage window2.9s - 3.1s
      Trainer Battles
      Damage60
      Energy45

      Effects
      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      See Ancient Power details page ↗
      RockRock Slide80Damage50Energy
      Toggle more information for move: Rock Slide
      Type effectiveness chart
      • 160.0%
        • Flying
        • Bug
        • Fire
        • Ice
      • 62.5%
        • Fighting
        • Ground
        • Steel
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.7s
      Damage window1.5s - 2.6s
      Trainer Battles
      Damage75
      Energy45

      Effects
      Rock Slide has no special effects.
      See Rock Slide details page ↗
      SteelIron Head60Damage50Energy
      Toggle more information for move: Iron Head
      Type effectiveness chart
      • 160.0%
        • Rock
        • Ice
        • Fairy
      • 62.5%
        • Steel
        • Fire
        • Water
        • Electric
      Gym and Raid Battles
      Damage60
      Energy50
      Weather boost
      • snowSnow
      Duration1.9s
      Damage window1.3s - 1.7s
      Trainer Battles
      Damage70
      Energy50

      Effects
      Iron Head has no special effects.
      See Iron Head details page ↗
      GroundEarth Power100Damage50Energy
      Toggle more information for move: Earth Power
      Type effectiveness chart
      • 160.0%
        • Poison
        • Rock
        • Steel
        • Fire
        • Electric
      • 62.5%
        • Bug
        • Grass
      • 39.1%
        • Flying
      Gym and Raid Battles
      Damage100
      Energy50
      Weather boost
      • sunnySunny
      Duration3.6s
      Damage window2.7s - 3.4s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Special effectsSpecial

      Earth Power has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      See Earth Power details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      7020.00331.333.5s60451.33
      Special effectsSpecial

      Earth Power has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      10027.78501.643.6s90551.64
      15039.471001.883.8s150801.88
      6031.58501.401.9s70501.40
      8029.63501.672.7s75451.67

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy used, CD for move duration, DPE for damage per energy point used.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      Special effectsSpecial

      Earth Power has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%

      Aerodactyl's Charge Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
      Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0