Best Shadow Hisuian Electrode Raid Counters

Raid Battles

Find the best counters for defeating Shadow Hisuian Electrode in Pokémon GO. This page shows the top 50 Shadow Hisuian Electrode raid counters, including moves, DPS, TDO, faints, and time to win.

Shadow Hisuian Electrode CP range from Raids

Shadow Hisuian Electrode can be caught with the following Combat Power after being defeated in Raids:

  • From 1111 CP to 1228 CP, with no weather boost
  • From 1389 CP to 1535 CP with Rain and Sunny weather boost

Shadow Hisuian Electrode weaknesses

Shadow Hisuian Electrode type chart

When fighting Shadow Hisuian Electrode, keep in mind the that Electric and Grass-type Pokémon are weak to Bug, Fire, Ice, and Poison-type moves. They take reduced damage from Grass, Steel, Water, and Electric-type moves.

Shadow Hisuian Electrode takes increased damage from:Shadow Hisuian Electrode takes increased damage from:
+60.0%
  • BugBug
  • FireFire
  • IceIce
  • PoisonPoison
Shadow Hisuian Electrode takes reduced damage from:Shadow Hisuian Electrode takes reduced damage from:
-37.5%
  • GrassGrass
  • SteelSteel
  • WaterWater
-60.9%
  • ElectricElectric

Best move-types and best weather for defeating Shadow Hisuian Electrode

Move-typeUsage (%)Weather
Fire232.0%
  • sunnySunny
Poison56.0%
  • cloudyCloudy
Bug40.0%
  • rainRain
Ice28.0%
  • snowSnow
Dragon12.0%
  • windyWindy
Psychic8.0%
  • windyWindy
Ghost8.0%
  • fogFog
Flying8.0%
  • windyWindy
Ground4.0%
  • sunnySunny
Dark4.0%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Hisuian Electrode in Raid Battles. Whether you're looking for the best counters to take Shadow Hisuian Electrode down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Hisuian Electrode counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.