Top Cutiefly Counters in Pokémon GO Raids

Raid Battles

Cutiefly CP range from Raids

Cutiefly can be caught with the following Combat Power after being defeated in Raids:

  • From 465 CP to 507 CP, with no weather boost
  • From 582 CP to 634 CP with Rain and Cloudy weather boost

Cutiefly weaknesses

Cutiefly type chart

When fighting Cutiefly, keep in mind the that Bug and Fairy-type Pokémon are weak to Fire, Flying, Poison, Rock, and Steel-type moves. They take reduced damage from Bug, Dark, Grass, Ground, Dragon, and Fighting-type moves.

Cutiefly takes increased damage from:Cutiefly takes increased damage from:
+60.0%
  • Fire
  • Flying
  • Poison
  • Rock
  • Steel
Cutiefly takes reduced damage from:Cutiefly takes reduced damage from:
-37.5%
  • Bug
  • Dark
  • Grass
  • Ground
-60.9%
  • Dragon
  • Fighting

Best move-types and best weather for defeating Cutiefly

Move-typeUsage (%)Weather
Fire156.0%
  • sunnySunny
Flying68.0%
  • windyWindy
Steel64.0%
  • snowSnow
Rock58.0%
  • partlyCloudyPartly Cloudy
Poison34.0%
  • cloudyCloudy
Ghost6.0%
  • fogFog
Psychic6.0%
  • windyWindy
Fairy2.0%
  • cloudyCloudy
Electric2.0%
  • rainRain
Normal2.0%
  • partlyCloudyPartly Cloudy
Ground2.0%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Cutiefly in Raid Battles. Whether you're looking for the best counters to take Cutiefly down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Cutiefly counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.