Best Shadow Zygarde Complete Form (10%) Raid Counters

Raid Battles

Find the best counters for defeating Shadow Zygarde Complete Form (10%) in Pokémon GO. Here are the top 100 Shadow Zygarde Complete Form (10%) counters, including moves, DPS, TDO, faints, and time to win.

Shadow Zygarde Complete Form (10%) CP range from Raids

Shadow Zygarde Complete Form (10%) can be caught with the following Combat Power after being defeated in Raids:

  • From 1233 CP to 1357 CP, with no weather boost
  • From 1542 CP to 1696 CP with Windy and Sunny weather boost

Shadow Zygarde Complete Form (10%) weaknesses

Shadow Zygarde Complete Form (10%) type chart

When fighting Shadow Zygarde Complete Form (10%), keep in mind the that Dragon and Ground-type Pokémon are weak to Ice, Dragon, and Fairy-type moves. They take reduced damage from Fire, Poison, Rock, and Electric-type moves.

Shadow Zygarde Complete Form (10%) takes increased damage from:Shadow Zygarde Complete Form (10%) takes increased damage from:
+156.0%
  • Ice
+60.0%
  • Dragon
  • Fairy
Shadow Zygarde Complete Form (10%) takes reduced damage from:Shadow Zygarde Complete Form (10%) takes reduced damage from:
-37.5%
  • Fire
  • Poison
  • Rock
-75.6%
  • Electric

Best move-types and best weather for defeating Shadow Zygarde Complete Form (10%)

Move-typeUsage (%)Weather
Ice250.0%
  • snowSnow
Dragon106.7%
  • windyWindy
Psychic13.3%
  • windyWindy
Fairy10.0%
  • cloudyCloudy
Water6.7%
  • rainRain
Steel6.7%
  • snowSnow
Fighting3.3%
  • cloudyCloudy
Bug3.3%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Zygarde Complete Form (10%) in Raid Battles. Whether you're looking for the best counters to take Shadow Zygarde Complete Form (10%) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Zygarde Complete Form (10%) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.