Best Mandibuzz Raid Counters

Raid Battles

Find the best counters for defeating Mandibuzz in Pokémon GO. Here are the top 100 Mandibuzz counters, including moves, DPS, TDO, faints, and time to win.

Mandibuzz CP range from Raids

Mandibuzz can be caught with the following Combat Power after being defeated in Raids:

  • From 1154 CP to 1221 CP, with no weather boost
  • From 1443 CP to 1527 CP with Fog and Windy weather boost

Mandibuzz weaknesses

Mandibuzz type chart

When fighting Mandibuzz, keep in mind the that Dark and Flying-type Pokémon are weak to Electric, Fairy, Ice, and Rock-type moves. They take reduced damage from Dark, Ghost, Grass, Ground, and Psychic-type moves.

Mandibuzz takes increased damage from:Mandibuzz takes increased damage from:
+60.0%
  • Electric
  • Fairy
  • Ice
  • Rock
Mandibuzz takes reduced damage from:Mandibuzz takes reduced damage from:
-37.5%
  • Dark
  • Ghost
  • Grass
-60.9%
  • Ground
  • Psychic

Best move-types and best weather for defeating Mandibuzz

Move-typeUsage (%)Weather
Electric143.3%
  • rainRain
Rock106.7%
  • partlyCloudyPartly Cloudy
Ice50.0%
  • snowSnow
Fairy33.3%
  • cloudyCloudy
Normal16.7%
  • partlyCloudyPartly Cloudy
Dragon10.0%
  • windyWindy
Fighting10.0%
  • cloudyCloudy
Flying6.7%
  • windyWindy
Steel6.7%
  • snowSnow
Psychic6.7%
  • windyWindy
Poison3.3%
  • cloudyCloudy
Water3.3%
  • rainRain
Fire3.3%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mandibuzz in Raid Battles. Whether you're looking for the best counters to take Mandibuzz down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Mandibuzz counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.