Scrafty's Fast Attacks Guide

Moves

Moves

Scrafty has access to 2 Fast Attacks (Counter and Snarl), which cover Fighting and Dark-type attacks. When using Counter and Snarl you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingCounterDamage13Energy9Duration1.0s
Toggle more information for move: Counter
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage13
Energy9
Weather boost
  • cloudyCloudy
Duration1.0s
Damage window0.8s - 1.0s
Trainer Battles
Damage8
Energy6

Effects
Counter has no special effects.
See Counter details page ↗
DarkSnarlDamage11Energy13Duration1.0s
Toggle more information for move: Snarl
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage11
Energy13
Weather boost
  • fogFog
Duration1.0s
Damage window0.8s - 0.9s
Trainer Battles
Damage5
Energy13

Effects
Snarl has no special effects.
See Snarl details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1313.0099.001.0s86-
1111.001313.001.0s513-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Scrafty's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6

Scrafty's Charge Attacks Guide

Moves

Moves

Scrafty has access to 5 Charge Attacks (Thunder Punch, Foul Play, Acid Spray, Power-Up Punch, and Upper Hand), which cover Electric, Dark, Poison, and Fighting-type attacks. When using Foul Play, Power-Up Punch, and Upper Hand you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

ElectricThunder PunchDamage50Energy33Duration2.0s
Toggle more information for move: Thunder Punch
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • rainRain
Duration2.0s
Damage window1.9s - 1.8s
Trainer Battles
Damage60
Energy40

Effects
Thunder Punch has no special effects.
See Thunder Punch details page ↗
DarkFoul PlayDamage70Energy50Duration2.0s
Toggle more information for move: Foul Play
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • fogFog
Duration2.0s
Damage window1.7s - 1.9s
Trainer Battles
Damage60
Energy40

Effects
Foul Play has no special effects.
See Foul Play details page ↗
PoisonAcid SprayDamage20Energy50Duration3.0s
Toggle more information for move: Acid Spray
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage20
Energy50
Weather boost
  • cloudyCloudy
Duration3.0s
Damage window2.1s - 2.8s
Trainer Battles
Damage20
Energy45

Effects
Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%
See Acid Spray details page ↗
FightingPower-Up PunchDamage50Energy33Duration2.0s
Toggle more information for move: Power-Up Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • cloudyCloudy
Duration2.0s
Damage window1.7s - 1.9s
Trainer Battles
Damage20
Energy35

Effects
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%
See Power-Up Punch details page ↗
FightingUpper HandDamage50Energy33Duration2.0s
Toggle more information for move: Upper Hand
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • cloudyCloudy
Duration2.0s
Damage window2.3s - 3.1s
Trainer Battles
Damage70
Energy40

Effects
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
See Upper Hand details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%
206.6750-3.0s2045-
7035.0050-2.0s6040-
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%
5025.0033-2.0s2035-
5025.0033-2.0s6040-
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
5025.0033-2.0s7040-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%

Scrafty's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6