- 62.5%
Rock
Steel
- 39.1%
Ghost
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 17.07 | 272.4 | 14.77 | ||
| 2. | 16.55 | 264.1 | 14.32 | ||
| 3. | 16.02 | 255.5 | 13.85 | ||
| 4. | 15.70 | 250.5 | 13.59 | ||
| 5. | 14.75 | 235.3 | 12.77 | ||
| 6. | 14.59 | 232.7 | 12.62 | ||
| 7. | 13.83 | 220.7 | 11.97 | ||
| 8. | 13.72 | 218.8 | 11.86 |
Galarian Zen Mode Darmanitan has access to 2 Fast Attacks (Tackle and Ice Fang), which cover Normal and Ice-type attacks. When using Ice Fang you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
| Damage | 12 |
|---|---|
| Energy | 20 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.4s - 1.0s |
| Damage | 8 |
|---|---|
| Energy | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Galarian Zen Mode Darmanitan has access to 4 Charge Attacks (Ice Punch, Avalanche, Overheat, and Superpower), which cover Ice, Fire, and Fighting-type attacks. When using Ice Punch, Avalanche, and Overheat you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.4s - 1.7s |
| Damage | 60 |
|---|---|
| Energy | 40 |
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.5s - 1.9s |
| Damage | 90 |
|---|---|
| Energy | 45 |
| Damage | 160 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 2.6s - 3.8s |
| Damage | 130 |
|---|---|
| Energy | 55 |
Overheat has a 100.0% chance to:
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.1s - 2.8s |
| Damage | 85 |
|---|---|
| Energy | 40 |
Superpower has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 85 | 34.00 | 50 | - | 2.5s | 90 | 45 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 60 | 40 | - | |
| 160 | 40.00 | 100 | - | 4.0s | 130 | 55 | - |
| 85 | 28.33 | 50 | - | 3.0s | 85 | 40 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Overheat has a 100.0% chance to:
Superpower has a 100.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |