- Overview
- Counters
- CP & IV
- PvP
- Moves
Serperior learns 2 Fast Attacks (Vine Whip and Iron Tail), covering Grass and Steel-type damage. Vine Whip get STAB, the same-type attack bonus, for ×1.2 damage.
Serperior learns 4 Charged Attacks (Aerial Ace, Grass Knot, Frenzy Plant, and Leaf Tornado), covering Flying and Grass-type damage. Grass Knot, Frenzy Plant, and Leaf Tornado get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 100 | 40.00 | 50 | 2.00 | 2.5s | 100 | 45 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 90 | 50 | - | |
| 45 | 15.00 | 33 | 1.36 | 3.0s | 45 | 40 | - |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Leaf Tornado has a 50.0% chance to:
| 1. | 10.55 | 11.69 | 263.3 | ||
| 2. | 9.89 | 10.96 | 247.0 | ||
| 3. | 8.95 | 9.93 | 223.6 | ||
| 4. | 8.47 | 9.40 | 211.6 | ||
| 5. | 7.26 | 8.06 | 181.4 | ||
| 6. | 6.67 | 7.40 | 166.6 | ||
| 7. | 6.55 | 7.27 | 163.6 | ||
| 8. | 6.15 | 6.82 | 153.6 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.