- 62.5%
Rock
Steel
- 39.1%
Ghost
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 4.06 | 23.3 | 2.83 | ||
| 2. | 4.00 | 23.0 | 2.79 | ||
| 3. | 4.00 | 23.0 | 2.79 | ||
| 4. | 4.00 | 23.0 | 2.79 | ||
| 5. | 4.00 | 23.0 | 2.79 | ||
| 6. | 4.00 | 23.0 | 2.79 | ||
| 7. | 4.00 | 23.0 | 2.79 | ||
| 8. | 2.60 | 14.9 | 1.81 |
Shadow Bidoof has access to 2 Fast Attacks (Tackle and Take Down), which cover Normal-type attacks. When using Tackle and Take Down you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
| Damage | 7 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 5 |
|---|---|
| Energy | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
| 7 | 7.00 | 8 | 8.00 | 1.0s | 5 | 8 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|
Shadow Bidoof has access to 8 Charge Attacks (Ice Beam, Shadow Ball, Thunderbolt, Hyper Fang, Grass Knot, Crunch, Superpower, and Frustration), which cover Ice, Ghost, Electric, Normal, Grass, Dark, and Fighting-type attacks. When using Hyper Fang and Frustration you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.4s - 2.8s |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.8s - 2.3s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.5s - 2.0s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.6s - 2.5s |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.1s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 45 |
Crunch has a 20.0% chance to:
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.1s - 2.8s |
| Damage | 85 |
|---|---|
| Energy | 40 |
Superpower has a 100.0% chance to:
| Damage | 10 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.0s - 1.8s |
| Damage | 10 |
|---|---|
| Energy | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 90 | 50 | - | |
| 80 | 32.00 | 50 | - | 2.5s | 80 | 50 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
| 85 | 28.33 | 50 | - | 3.0s | 85 | 40 | - |
| 80 | 32.00 | 50 | - | 2.5s | 90 | 55 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Crunch has a 20.0% chance to:
Superpower has a 100.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |