- Overview
- Counters
- CP & IV
- PvP
- Moves
Dynamax Trapinch has access to 3 Fast Attacks (Mud Shot, Struggle Bug, and Sand Attack), which cover Ground and Bug-type attacks. When using Mud Shot and Sand Attack you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 2 | 4 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
Dynamax Trapinch has access to 2 Charged Attacks (Max Flutterby and Max Quake), which cover Bug and Ground-type attacks. When using Max Quake you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 250 | 100.00 | 100 | 2.50 | 2.5s | - | |||
| 250 | 100.00 | 100 | 2.50 | 2.5s | - | |||
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| 1. | 6.21 | 8.41 | 58.9 | ||
| 2. | 5.74 | 7.78 | 54.4 | ||
| 3. | 5.11 | 6.93 | 48.5 | ||
| 4. | 4.84 | 6.57 | 46.0 | ||
| 5. | 3.29 | 4.46 | 31.2 | ||
| 6. | 3.29 | 4.46 | 31.2 |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.