- 160.0%
Poison
Rock
Steel
Fire
Electric
- 62.5%
Bug
Grass
- 39.1%
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 6.00 | 37.2 | 4.28 | ||
| 2. | 5.77 | 35.8 | 4.11 | ||
| 3. | 4.73 | 29.3 | 3.37 | ||
| 4. | 4.73 | 29.3 | 3.37 | ||
| 5. | 4.22 | 26.2 | 3.01 | ||
| 6. | 4.22 | 26.2 | 3.01 |
Dynamax Trapinch heeft toegang tot 3 Snelle aanvallen (Mud Shot, Struggle Bug en Sand Attack), die Ground en Bug-type aanvallen dekken. Wanneer je Mud Shot en Sand Attack gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 9 |
| Schade | 15 |
|---|---|
| Energie | 15 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.2s - 1.5s |
| Schade | 9 |
|---|---|
| Energie | 8 |
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.6s |
| Schade | 2 |
|---|---|
| Energie | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 2 | 4 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
Dynamax Trapinch heeft toegang tot 2 Charged aanvallen (Max Flutterby en Max Quake), die Bug en Ground-type aanvallen dekken. Wanneer je Max Quake gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Flutterby has a 0% chance to:
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Quake has a 0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Er zijn geen Dynamax Trapinch-moves met speciale effecten in PvP.
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |