Best Shadow Hariyama Raid Counters

Raid Battles

Find the best counters for defeating Shadow Hariyama in Pokémon GO. Here are the top 100 Shadow Hariyama counters, including moves, DPS, TDO, faints, and time to win.

Shadow Hariyama CP range from Raids

Shadow Hariyama can be caught with the following Combat Power after being defeated in Raids:

  • From 1475 CP to 1616 CP, with no weather boost
  • From 1844 CP to 2020 CP with Cloudy weather boost

Shadow Hariyama weaknesses

Shadow Hariyama type chart

When fighting Shadow Hariyama, keep in mind the that Fighting-type Pokémon are weak to Fairy, Flying, and Psychic-type moves. They take reduced damage from Bug, Dark, and Rock-type moves.

Shadow Hariyama takes increased damage from:Shadow Hariyama takes increased damage from:
+60.0%
  • Fairy
  • Flying
  • Psychic
Shadow Hariyama takes reduced damage from:Shadow Hariyama takes reduced damage from:
-37.5%
  • Bug
  • Dark
  • Rock

Best move-types and best weather for defeating Shadow Hariyama

Move-typeUsage (%)Weather
Psychic213.3%
  • windyWindy
Flying120.0%
  • windyWindy
Fairy16.7%
  • cloudyCloudy
Dragon13.3%
  • windyWindy
Ghost10.0%
  • fogFog
Electric10.0%
  • rainRain
Steel3.3%
  • snowSnow
Poison3.3%
  • cloudyCloudy
Fire3.3%
  • sunnySunny
Fighting3.3%
  • cloudyCloudy
Normal3.3%
  • partlyCloudyPartly Cloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Hariyama in Raid Battles. Whether you're looking for the best counters to take Shadow Hariyama down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Hariyama counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.