- 62.5%
Rock
Steel
- 39.1%
Ghost
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.43 | 128.9 | 7.25 | ||
| 2. | 8.07 | 123.4 | 6.94 | ||
| 3. | 7.89 | 120.6 | 6.78 | ||
| 4. | 7.72 | 118.0 | 6.63 | ||
| 5. | 7.46 | 114.1 | 6.41 | ||
| 6. | 7.41 | 113.2 | 6.37 | ||
| 7. | 7.08 | 108.3 | 6.09 | ||
| 8. | 6.83 | 104.5 | 5.88 |
Vigoroth has access to 2 Fast Attacks (Scratch and Counter), which cover Normal and Fighting-type attacks. When using Scratch you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 1.0s |
| Damage | 8 |
|---|---|
| Energy | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Vigoroth has access to 4 Charge Attacks (Rock Slide, Bulldoze, Brick Break, and Body Slam), which cover Rock, Ground, Fighting, and Normal-type attacks. When using Body Slam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 75 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.3s - 2.4s |
| Damage | 75 |
|---|---|
| Energy | 45 |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.6s - 3.1s |
| Damage | 45 |
|---|---|
| Energy | 45 |
Bulldoze has a 50.0% chance to:
| Damage | 40 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.7s - 1.3s |
| Damage | 50 |
|---|---|
| Energy | 40 |
Brick Break has a 100.0% chance to:
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.8s |
| Damage | 55 |
|---|---|
| Energy | 35 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 40 | 26.67 | 33 | - | 1.5s | 50 | 40 | - |
| 80 | 22.86 | 50 | - | 3.5s | 45 | 45 | - |
| 75 | 30.00 | 50 | - | 2.5s | 75 | 45 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Bulldoze has a 50.0% chance to:
Brick Break has a 100.0% chance to:
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |