Techno Blast

Electric

Techno Blast is a Charged Attack of type Electric in Pokémon GO. In Gym and Raid battles, it deals 120 damage and it costs 100 energy. In GO Battle League, Techno Blast deals 120 damage and costs 55 energy. Explore its damage and energy stats in battles, its effectiveness against various Pokémon types, and see which Pokémon wield it best.

Techno Blast effectiveness against other Pokémon types

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0

Techno Blast Adventure Effects

Techno Blast has no Adventure Effects.

Techno Blast in Gym and Raid Battles

Gym and Raid Battles Stats

CategoryCharged Attack
TypeElectric
Power120
Energy100
Animation Duration2.0s
Damage Window1.6s - 2.0s
DPS60.00 Damage per second
DPE1.20 Damage per Energy

Similar moves in Gym and Raid Battles

ElectricDischarge 65332.5s26.00
ElectricParabolic Charge 70503.0s23.33
ElectricThunder Punch 50332.0s25.00
ElectricThunder 1001002.5s40.00
ElectricThunderbolt 80502.5s32.00
ElectricWild Charge 90502.5s36.00
ElectricZap Cannon 1401003.5s40.00
ElectricTechno Blast 1201002.0s60.00
ElectricFusion Bolt 1401002.0s70.00
ElectricWildbolt Storm 1501002.5s60.00
ElectricVolt Tackle 90333.5s25.71
ElectricAura Wheel 100502.5s40.00
ElectricThunder Cage 2201003.5s62.86
ElectricPlasma Fists 135503.5s38.57
ElectricVolt Tackle+ 1701003.5s48.57
ElectricZap Cannon+ 1601003.5s45.71
ElectricMax Lightning 2501002.5s100.00
ElectricG-Max Volt Crash 3501002.5s140.00
ElectricG-Max Stun Shock 3501002.5s140.00
ElectricDischarge+ 1501002.5s60.00

Techno Blast in Trainer Battles

Trainer Battles Stats

CategoryCharged Attack
TypeElectric
Power120
Energy55
Duration6 Turns
DPS2.18 Damage per second
DPE2.18 Damage per Energy
TagsNuke

Special effects

Techno Blast has no special effects.

Similar moves in Trainer Battles

ElectricDischarge Spam / Bait1.385540
ElectricParabolic Charge GeneralBoost
Special effectsSpecial

Parabolic Charge has a 100.0% chance to:

  • Increase User's Defense by 25.0%
1.407050
ElectricThunder Punch Spam / Bait1.506040
ElectricThunder Nuke1.6710060
ElectricThunderbolt General1.649055
ElectricWild Charge GeneralSelf-Debuff
Special effectsSpecial

Wild Charge has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
2.2210045
ElectricZap Cannon NukeDebuff
Special effectsSpecial

Zap Cannon has a 33.0% chance to:

  • Decrease Target's Attack by 20.0%
1.8815080
ElectricTechno Blast Nuke2.1812055
ElectricFusion Bolt Nuke2.009045
ElectricWildbolt Storm High EnergyDebuff
Special effectsSpecial

Wildbolt Storm has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
1.336045
ElectricVolt Tackle Spam / BaitSelf-Debuff
Special effectsSpecial

Volt Tackle has a 100.0% chance to:

  • Decrease User's Defense by 20.0%
2.259040
ElectricAura Wheel GeneralBoost
Special effectsSpecial

Aura Wheel has a 100.0% chance to:

  • Increase User's Attack by 25.0%
2.2210045
ElectricThunder Cage High EnergyDebuff
Special effectsSpecial

Thunder Cage has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
1.506040
ElectricPlasma Fists General1.716035
ElectricVolt Tackle+ NukeSelf-Debuff
Special effectsSpecial

Volt Tackle+ has a 100.0% chance to:

  • Decrease User's Defense by 20.0%
1.866535
ElectricZap Cannon+ NukeDebuff
Special effectsSpecial

Zap Cannon+ has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
1.567045
ElectricMax Lightning High Energy-
ElectricG-Max Volt Crash High Energy-
ElectricG-Max Stun Shock High Energy-
ElectricDischarge+ High Energy1.435035

Strongest Pokémon with Techno Blast

No matching results.

Ranking methodology

Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

Average raid boss weaknesses

Scores attackers against the configured T4+ raid boss pool, including Mega, Legendary and Mythical Pokémon. Outgoing damage reflects how effective each move type is against the bosses; incoming damage reflects the attacker’s resistances to their moves. Per-type rankings use bosses weak to that type. Types without super-effective matchups use the full pool. Unavailable Pokémon are excluded from the boss pool.

The dummy boss uses neutral effectiveness (1.0×) for every move, with incoming damage based on Defense alone. This can favor attackers whose moves the raid pool resists, or whose weaknesses make them take more damage in raids.

Time to return after a team of six faints. Applies to eDPS and estimated battle time.