Best Floragato Raid Counters

Raid Battles

Find the best counters for defeating Floragato in Pokémon GO. Here are the top 100 Floragato counters, including moves, DPS, TDO, faints, and time to win.

Floragato CP range from Raids

Floragato can be caught with the following Combat Power after being defeated in Raids:

  • From 902 CP to 959 CP, with no weather boost
  • From 1127 CP to 1199 CP with Sunny weather boost

Floragato weaknesses

Floragato type chart

When fighting Floragato, keep in mind the that Grass-type Pokémon are weak to Bug, Fire, Flying, Ice, and Poison-type moves. They take reduced damage from Electric, Grass, Ground, and Water-type moves.

Floragato takes increased damage from:Floragato takes increased damage from:
+60.0%
  • Bug
  • Fire
  • Flying
  • Ice
  • Poison
Floragato takes reduced damage from:Floragato takes reduced damage from:
-37.5%
  • Electric
  • Grass
  • Ground
  • Water

Best move-types and best weather for defeating Floragato

Move-typeUsage (%)Weather
Fire176.7%
  • sunnySunny
Flying100.0%
  • windyWindy
Poison36.7%
  • cloudyCloudy
Ice30.0%
  • snowSnow
Bug26.7%
  • rainRain
Dragon6.7%
  • windyWindy
Ghost6.7%
  • fogFog
Psychic6.7%
  • windyWindy
Fairy3.3%
  • cloudyCloudy
Dark3.3%
  • fogFog
Electric3.3%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Floragato in Raid Battles. Whether you're looking for the best counters to take Floragato down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Floragato counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.