Urshifu (Rapid Strike Style) PvP Guide: Best Movesets, IVs & Rankings
Find the best PvP movesets and IVs for Urshifu (Rapid Strike Style) in Pokémon GO. Compare Great, Ultra and Master League rankings, explore key wins and losses, and check charge counts before building your team.
Urshifu (Rapid Strike Style) in Great League
Best Urshifu (Rapid Strike Style) IVs in Great League
#902
- 0ATK
- 13DEF
- 15STA
Effective stats
Best Moveset
- Fast Attack
Counter- Charged Attack 1
Aqua Jet- Charged Attack 2
Dynamic Punch
Top 50 IV spreads · Level 50 cap
Key Wins
Empoleon
830
Thievul
789
Morpeko (Full Belly)
756
Furret
603
Feraligatr
520
Key Losses
Urshifu (Rapid Strike Style) in Ultra League
Best Urshifu (Rapid Strike Style) IVs in Ultra League
#418
- 0ATK
- 12DEF
- 13STA
Effective stats
Best Moveset
- Fast Attack
Waterfall- Charged Attack 1
Aqua Jet- Charged Attack 2
Dynamic Punch
Top 50 IV spreads · Level 50 cap
Key Wins
Skeledirge
832
Seismitoad
607
Ninetales
572
Blastoise
566
Empoleon
534
Key Losses
Florges
178
Mimikyu
274
Zygarde Complete Form
318
Tinkaton
359
Corviknight
383
Urshifu (Rapid Strike Style) in Master League
Best Urshifu (Rapid Strike Style) IVs in Master League
#84
- 15ATK
- 15DEF
- 15STA
Effective stats
Best Moveset
- Fast Attack
Waterfall- Charged Attack 1
Aqua Jet- Charged Attack 2
Dynamic Punch
Top 50 IV spreads · Level 50 cap
Key Wins
Key Losses
Origin Forme Palkia
84
Zekrom
135
White Kyurem
256
Lunala
361
Xerneas
390
Defensive Type Chart
| +60.0% |
|
| -37.5% |
|
Compare All Urshifu (Rapid Strike Style) PvP Move Combinations
| Fast Attacks needed | |||||
|---|---|---|---|---|---|
| 6 | 6 | 6 | 9s | ||
| 6 | 6 | 6 | 9s | ||
| 7 | 6 | 7 | 10.5s | ||
| 7 | 6 | 7 | 10.5s | ||
| 7 | 7 | 6 | 7s | ||
| 7 | 7 | 6 | 7s | ||
| 8 | 7 | 8 | 8s | ||
| 8 | 7 | 8 | 8s | ||
| 4 | 4 | 4 | 6s | ||
| 4 | 4 | 4 | 6s | ||
Urshifu (Rapid Strike Style) PvP Fast Attacks
Rock Smash3.6 DPT
2.33 EPT3 turns
Counter4.8 DPT
3 EPT2 turns
Waterfall4.4 DPT
3.33 EPT3 turns
Urshifu (Rapid Strike Style) PvP Charged Attacks
Aqua Jet84
402.1 DPE
Brick Break60
401.5 DPE
Close Combat120
452.67 DPE
Dynamic Punch108
452.4 DPE
Urshifu (Rapid Strike Style) PvP FAQ
Is Urshifu (Rapid Strike Style) good in PvP?
Urshifu (Rapid Strike Style) ranks #84 of 409 in Master League, with a PvPoke score of 78.1 and tier D in our list. This is its highest overall score among the three leagues shown. Check its moves, weaknesses and team fit before investing; a high rank does not guarantee wins.
What is the best Urshifu (Rapid Strike Style) moveset for Great League?
The recommended Great League PvP moveset for Urshifu (Rapid Strike Style) is
Counter with
Aqua Jet and
Dynamic Punch, according to the imported PvPoke ranking.
What is the best Urshifu (Rapid Strike Style) moveset for Ultra League?
The recommended Ultra League PvP moveset for Urshifu (Rapid Strike Style) is
Waterfall with
Aqua Jet and
Dynamic Punch, according to the imported PvPoke ranking.
What is the best Urshifu (Rapid Strike Style) moveset for Master League?
The recommended Master League PvP moveset for Urshifu (Rapid Strike Style) is
Waterfall with
Aqua Jet and
Dynamic Punch, according to the imported PvPoke ranking.
Which league is best for Urshifu (Rapid Strike Style)?
Master League has its highest imported PvPoke score (78.1) among Great, Ultra and Master League. This compares overall scores within each league, not win rates across leagues. Your available team, IVs and investment budget may favor another league.
Does Urshifu (Rapid Strike Style) need an Elite TM?
None of its resolved recommended moves for the leagues shown are marked as legacy in our database. You may still need normal TMs and a second Charged Attack.
A legacy move may require an event, an Elite TM or another special method. Not every legacy move is available through an Elite TM. Check the move and Pokémon before spending one.
Are these IVs worth building?
These IVs maximize Attack × Defense × HP under the league's CP cap and the calculator's level limit. They are a useful starting point, but matchup breakpoints and Charged Attack priority can favor other spreads.
In Great League, Pokémon that can exceed 1500 CP often benefit from lower Attack IVs, which can leave room for more total stats under the cap. The exact best spread depends on the Pokémon; it is not always 0/15/15.
The same principle applies to Ultra League's 2500 CP cap. Pokémon that cannot reach the cap at the allowed level generally benefit from higher IVs in all three stats.
Master League has no CP cap, so 15/15/15 maximizes a Pokémon's stats at a given level. Some other spreads perform similarly in particular matchups.
Compare your own Pokémon in the IV checker before spending resources. The highest stat product is a benchmark, not a promise of the best result in every matchup; the displayed spread is not necessarily the IV spread used by PvPoke simulations.
Base second Charged Attack cost: 100,000 Stardust and 100 Candy.
Levels and Candy XL needs refer to the highest stat-product build shown. Power-up costs depend on your starting level. Second Charged Attack costs shown are base costs; Shadow and Purified modifiers may apply.
PvP IV Checker →What do key wins and counters tell me?
Matchup ratings measure this Pokémon’s performance out of 1,000. 500 is a tie; higher is better. A dash means the rating is unavailable in our imported data.
Overall rankings combine several battle roles. PvPoke’s key wins and counters for these rankings come from its Leads scenario, with two shields on each side. They are examples, not guaranteed outcomes: IVs, energy, shields, move timing and baiting can change a battle.
Read PvPoke’s ranking methodologyHow do the first, second and third attack counts work?
Each number is the additional Fast Attacks needed before using the same Charged Attack again. The first starts from zero energy; the second and third retain leftover energy, with a 100-energy cap. Time to first charge counts Fast Attack time only. Switching moves, overfarming and battle interruptions change this sequence. A dash means the move cannot be reached with the available data.
Fast Attack stats explained
Compare energy generation, damage per turn, and attack duration. Faster energy gain helps reach Charged Attacks sooner, while shorter Fast Attacks offer more flexibility. The recommended move depends on the Pokémon's full moveset and matchups.
Move-card power, DPT and DPE include this Pokémon’s same-type and Shadow attack bonuses. They do not predict damage against a specific opponent. EPT is energy per turn; one turn lasts 0.5 seconds.
Charged Attack stats explained
Charged Attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.
Charged cards show adjusted power, energy cost and DPE (power divided by energy cost). Charge counts use the Fast Attack selected above the cards, starting at zero energy and carrying leftover energy into the next two uses.
How fresh are these rankings?
These pages use an imported PvPoke snapshot, not live rankings. The import date is recorded only when ranking data is refreshed; it is not the page build date. Older snapshots may have no recorded import date. Standard overall rankings do not describe every limited cup or current GO Battle League rotation.
Source: PvPoke · Format: standard 1500 CP · Overall rankings · Imported Oct 18, 2026, 6:16 AM UTC
Source: PvPoke · Format: standard 2500 CP · Overall rankings · Imported Oct 18, 2026, 6:16 AM UTC
Source: PvPoke · Format: standard uncapped · Overall rankings · Imported Oct 18, 2026, 6:16 AM UTC






