Zamazenta (Hero of Many Battles) PvP Guide: Best Movesets, IVs & Rankings

Find the best PvP movesets and IVs for Zamazenta (Hero of Many Battles) in Pokémon GO. Compare Great, Ultra and Master League rankings, explore key wins and losses, and check charge counts before building your team.

Zamazenta (Hero of Many Battles) in Great League

Great League League icon

There is no entry for Zamazenta (Hero of Many Battles) in our imported Great League ranking. This does not tell us whether a particular IV spread is good or whether the Pokémon is eligible for the current format.

Best Zamazenta (Hero of Many Battles) IVs in Great League

Zamazenta (Hero of Many Battles) (Hero)
1498 CP
  • 0ATK
  • 15DEF
  • 15STA
Level 14.5

Effective stats

129.21 ATK
127.68 DEF
105 HP
PvP IV Checker →

Top 50 IV spreads · Level 50 cap

IVs
#10/15/1514.51498100.00%
#20/14/1514.5149599.60%
#31/13/1514.5149899.59%
#42/12/1514.5150099.58%
#51/15/1414.5150099.44%
#61/15/1314.5149699.44%
#72/14/1314.5149999.43%
#80/13/1514.5149299.20%
#91/12/1514.5149599.19%
#102/11/1514.5149799.18%

Zamazenta (Hero of Many Battles) in Ultra League

Ultra League icon

Best Zamazenta (Hero of Many Battles) IVs in Ultra League

#670
Zamazenta (Hero of Many Battles) (Hero)
2499 CP
  • 0ATK
  • 10DEF
  • 14STA
Level 24.5

Effective stats

167.95 ATK
162.66 DEF
136 HP
PvP IV Checker →

Best Moveset

Fast Attack
DarkSnarl
Charged Attack 1
FightingClose Combat
Charged Attack 2
DarkCrunch

Top 50 IV spreads · Level 50 cap

IVs
#10/10/1424.52499100.00%
#22/15/15242499100.00%
#30/15/1024.5250099.78%
#40/13/1124.5249699.73%
#50/11/1324.5249899.67%
#63/15/1324249699.64%
#71/15/1524248999.61%
#82/14/1524249499.60%
#90/9/1524.5250099.59%
#100/9/1424.5249499.59%

Key Wins

Key Losses

Zamazenta (Hero of Many Battles) in Master League

Master League icon

Best Zamazenta (Hero of Many Battles) IVs in Master League

#97
Zamazenta (Hero of Many Battles) (Hero)
4329 CP
  • 15ATK
  • 15DEF
  • 15STA
Level 50

Effective stats

226.04 ATK
210.92 DEF
173 HP
PvP IV Checker →

Best Moveset

Fast Attack
IceIce Fang
Charged Attack 1
FightingClose Combat
Charged Attack 2
DarkCrunch

Top 50 IV spreads · Level 50 cap

IVs
#115/15/15504329100.00%
#215/15/14504319100.00%
#314/15/1550431399.63%
#414/15/1450430399.63%
#515/14/1550432099.60%
#615/14/1450431099.60%
#715/15/1350430899.42%
#813/15/1550429799.26%
#913/15/1450428699.26%
#1014/14/1550430499.23%

Key Wins

Key Losses

Defensive Type Chart

Zamazenta (Hero of Many Battles) takes increased damage from:Zamazenta (Hero of Many Battles) takes increased damage from:
+60.0%
  • FairyFairy
  • FlyingFlying
  • PsychicPsychic
Zamazenta (Hero of Many Battles) takes reduced damage from:Zamazenta (Hero of Many Battles) takes reduced damage from:
-37.5%
  • BugBug
  • DarkDark
  • RockRock

Compare All Zamazenta (Hero of Many Battles) PvP Move Combinations

Fast Attacks needed
NormalQuick AttackSteelIron Head7667s
NormalQuick AttackFairyMoonblast7667s
NormalQuick AttackFightingClose Combat6656s
NormalQuick AttackDarkCrunch6656s
SteelMetal ClawSteelIron Head8778s
SteelMetal ClawFairyMoonblast8778s
SteelMetal ClawFightingClose Combat7677s
SteelMetal ClawDarkCrunch7677s
DarkSnarlSteelIron Head4446s
DarkSnarlFairyMoonblast4446s

Zamazenta (Hero of Many Battles) PvP Fast Attacks

  • NormalQuick Attack2.5 DPT4 EPT2 turns
    Toggle more information for move: Quick Attack
  • SteelMetal Claw2.5 DPT3.5 EPT2 turns
    Toggle more information for move: Metal Claw
  • DarkSnarl1.67 DPT4.33 EPT3 turns
    Toggle more information for move: Snarl
  • IceIce Fang4 DPT3 EPT2 turns
    Toggle more information for move: Ice Fang

Zamazenta (Hero of Many Battles) PvP Charged Attacks

    • SteelIron Head85501.7 DPE
      Toggle more information for move: Iron Head
    • FairyMoonblast90501.8 DPE
      Toggle more information for move: Moonblast
    • FightingClose Combat120452.67 DPE
      Toggle more information for move: Close Combat
    • DarkCrunch70451.56 DPE
      Toggle more information for move: Crunch

    Zamazenta (Hero of Many Battles) PvP FAQ

    Is Zamazenta (Hero of Many Battles) good in PvP?

    Zamazenta (Hero of Many Battles) ranks #97 of 409 in Master League, with a PvPoke score of 76.8 and tier D in our list. This is its highest overall score among the three leagues shown. Check its moves, weaknesses and team fit before investing; a high rank does not guarantee wins.

    What is the best Zamazenta (Hero of Many Battles) moveset for Ultra League?

    The recommended Ultra League PvP moveset for Zamazenta (Hero of Many Battles) is DarkSnarl with FightingClose Combat and DarkCrunch, according to the imported PvPoke ranking.

    Compare the full Ultra League rankings

    What is the best Zamazenta (Hero of Many Battles) moveset for Master League?

    The recommended Master League PvP moveset for Zamazenta (Hero of Many Battles) is IceIce Fang with FightingClose Combat and DarkCrunch, according to the imported PvPoke ranking.

    Compare the full Master League rankings

    Which league is best for Zamazenta (Hero of Many Battles)?

    Master League has its highest imported PvPoke score (76.8) among Great, Ultra and Master League. This compares overall scores within each league, not win rates across leagues. Your available team, IVs and investment budget may favor another league.

    Does Zamazenta (Hero of Many Battles) need an Elite TM?

    None of its resolved recommended moves for the leagues shown are marked as legacy in our database. You may still need normal TMs and a second Charged Attack.

    A legacy move may require an event, an Elite TM or another special method. Not every legacy move is available through an Elite TM. Check the move and Pokémon before spending one.

    Are these IVs worth building?

    These IVs maximize Attack × Defense × HP under the league's CP cap and the calculator's level limit. They are a useful starting point, but matchup breakpoints and Charged Attack priority can favor other spreads.

    In Great League, Pokémon that can exceed 1500 CP often benefit from lower Attack IVs, which can leave room for more total stats under the cap. The exact best spread depends on the Pokémon; it is not always 0/15/15.

    The same principle applies to Ultra League's 2500 CP cap. Pokémon that cannot reach the cap at the allowed level generally benefit from higher IVs in all three stats.

    Master League has no CP cap, so 15/15/15 maximizes a Pokémon's stats at a given level. Some other spreads perform similarly in particular matchups.

    Compare your own Pokémon in the IV checker before spending resources. The highest stat product is a benchmark, not a promise of the best result in every matchup; the displayed spread is not necessarily the IV spread used by PvPoke simulations.

    Base second Charged Attack cost: 100,000 Stardust and 100 Candy.

    Levels and Candy XL needs refer to the highest stat-product build shown. Power-up costs depend on your starting level. Second Charged Attack costs shown are base costs; Shadow and Purified modifiers may apply.

    PvP IV Checker →

    What do key wins and counters tell me?

    Matchup ratings measure this Pokémon’s performance out of 1,000. 500 is a tie; higher is better. A dash means the rating is unavailable in our imported data.

    Overall rankings combine several battle roles. PvPoke’s key wins and counters for these rankings come from its Leads scenario, with two shields on each side. They are examples, not guaranteed outcomes: IVs, energy, shields, move timing and baiting can change a battle.

    Read PvPoke’s ranking methodology

    How do the first, second and third attack counts work?

    Each number is the additional Fast Attacks needed before using the same Charged Attack again. The first starts from zero energy; the second and third retain leftover energy, with a 100-energy cap. Time to first charge counts Fast Attack time only. Switching moves, overfarming and battle interruptions change this sequence. A dash means the move cannot be reached with the available data.

    Fast Attack stats explained

    Compare energy generation, damage per turn, and attack duration. Faster energy gain helps reach Charged Attacks sooner, while shorter Fast Attacks offer more flexibility. The recommended move depends on the Pokémon's full moveset and matchups.

    Move-card power, DPT and DPE include this Pokémon’s same-type and Shadow attack bonuses. They do not predict damage against a specific opponent. EPT is energy per turn; one turn lasts 0.5 seconds.

    Charged Attack stats explained

    Charged Attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

    Charged cards show adjusted power, energy cost and DPE (power divided by energy cost). Charge counts use the Fast Attack selected above the cards, starting at zero energy and carrying leftover energy into the next two uses.

    How fresh are these rankings?

    These pages use an imported PvPoke snapshot, not live rankings. The import date is recorded only when ranking data is refreshed; it is not the page build date. Older snapshots may have no recorded import date. Standard overall rankings do not describe every limited cup or current GO Battle League rotation.

    Source: PvPoke · Format: standard 2500 CP · Overall rankings · Imported Oct 18, 2026, 6:16 AM UTC

    Source: PvPoke · Format: standard uncapped · Overall rankings · Imported Oct 18, 2026, 6:16 AM UTC

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