Magneton's Fast Attacks Guide

Moves

Moves

Magneton has access to 5 Fast Attacks (Thunder Shock, Spark, Charge Beam, Volt Switch, and Metal Sound), which cover Electric and Steel-type attacks. When using Thunder Shock, Spark, Charge Beam, Volt Switch, and Metal Sound you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

ElectricThunder ShockDamage4Energy7Duration0.5s
Toggle more information for move: Thunder Shock
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage4
Energy7
Weather boost
  • rainRain
Duration0.5s
Damage window0.2s - 0.5s
Trainer Battles
Damage4
Energy9

Effects
Thunder Shock has no special effects.
See Thunder Shock details page ↗
ElectricSparkDamage4Energy6Duration0.5s
Toggle more information for move: Spark
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage4
Energy6
Weather boost
  • rainRain
Duration0.5s
Damage window0.1s - 0.5s
Trainer Battles
Damage5
Energy7

Effects
Spark has no special effects.
See Spark details page ↗
ElectricCharge BeamDamage7Energy14Duration1.0s
Toggle more information for move: Charge Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage7
Energy14
Weather boost
  • rainRain
Duration1.0s
Damage window0.8s - 0.9s
Trainer Battles
Damage5
Energy11

Effects
Charge Beam has no special effects.
See Charge Beam details page ↗
ElectricVolt SwitchDamage13Energy20Duration1.5s
Toggle more information for move: Volt Switch
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage13
Energy20
Weather boost
  • rainRain
Duration1.5s
Damage window0.6s - 0.8s
Trainer Battles
Damage12
Energy16

Effects
Volt Switch has no special effects.
See Volt Switch details page ↗
SteelMetal SoundDamage4Energy6Duration0.5s
Toggle more information for move: Metal Sound
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage4
Energy6
Weather boost
  • snowSnow
Duration0.5s
Damage window0.2s - 0.7s
Trainer Battles
Damage3
Energy8

Effects
Metal Sound has no special effects.
See Metal Sound details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
77.001414.001.0s511-
48.00612.000.5s38-
48.00612.000.5s57-
48.00714.000.5s49-
138.672013.331.5s1216-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Magneton's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6

Magneton's Charge Attacks Guide

Moves

Moves

Magneton has access to 4 Charge Attacks (Discharge, Flash Cannon, Magnet Bomb, and Zap Cannon), which cover Electric and Steel-type attacks. When using Discharge, Flash Cannon, Magnet Bomb, and Zap Cannon you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

ElectricDischargeDamage65Energy33Duration2.5s
Toggle more information for move: Discharge
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage65
Energy33
Weather boost
  • rainRain
Duration2.5s
Damage window1.7s - 2.1s
Trainer Battles
Damage65
Energy45

Effects
Discharge has no special effects.
See Discharge details page ↗
SteelFlash CannonDamage100Energy100Duration2.5s
Toggle more information for move: Flash Cannon
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage100
Energy100
Weather boost
  • snowSnow
Duration2.5s
Damage window1.4s - 2.3s
Trainer Battles
Damage110
Energy70

Effects
Flash Cannon has no special effects.
See Flash Cannon details page ↗
SteelMagnet BombDamage75Energy33Duration3.0s
Toggle more information for move: Magnet Bomb
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage75
Energy33
Weather boost
  • snowSnow
Duration3.0s
Damage window2.4s - 2.8s
Trainer Battles
Damage70
Energy45

Effects
Magnet Bomb has no special effects.
See Magnet Bomb details page ↗
ElectricZap CannonDamage140Energy100Duration3.5s
Toggle more information for move: Zap Cannon
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • WaterWater
  • 62.5%
    • GrassGrass
    • ElectricElectric
    • DragonDragon
  • 39.1%
    • GroundGround
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • rainRain
Duration3.5s
Damage window2.8s - 3.3s
Trainer Battles
Damage150
Energy80

Effects
Special effectsSpecial

Zap Cannon has a 33.0% chance to:

  • Decrease Target's Attack by 20.0%
See Zap Cannon details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
6526.0033-2.5s6545-
10040.00100-2.5s11070-
7525.0033-3.0s7045-
Special effectsSpecial

Zap Cannon has a 33.0% chance to:

  • Decrease Target's Attack by 20.0%
14040.00100-3.5s15080-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Zap Cannon has a 33.0% chance to:

  • Decrease Target's Attack by 20.0%

Magneton's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6