Rapidash Great, Ultra & Master League PvP Guide

See where Rapidash shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Rapidash in Great League

Great League League icon

Rapidash is ranked 204 out of 1143 Pokémon eligible for the Great League. Rapidash's best Great League moves are Incinerate, Drill Run, and Wild Charge. Rapidash's best IVs for the Great League are 0/13/15, available at level 23 and 1499 CP.

Best IVs

  • 0ATK
  • 13DEF
  • 15STA
Level 23

CP

1499 CP

ATK

132 ATK

DEF

112 DEF

HP

114 HP

Best Moveset

Fast AttackFireIncinerateMultipurpose
Charged Attack 1GroundDrill RunGeneral
Charged Attack 2ElectricWild ChargeGeneralSelf-Debuff
Special effectsSpecial

Wild Charge has a 100.0% chance to:

  • Decrease User's Defense by 33.3%

Defensive Type Chart

Rapidash takes increased damage from:Rapidash takes increased damage from:
+60.0%
  • GroundGround
  • RockRock
  • WaterWater
Rapidash takes reduced damage from:Rapidash takes reduced damage from:
-37.5%
  • BugBug
  • FairyFairy
  • FireFire
  • GrassGrass
  • IceIce
  • SteelSteel

Compare All Rapidash PvP Move Combinations

Move setCharge cycle info
FightingLow KickMultipurposeFireHeat WaveNuke6s (6)78
FightingLow KickMultipurposeGroundDrill RunGeneral5s (5)64
FightingLow KickMultipurposeFireFlame ChargeSpam / BaitBoost
Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%
7s (7)74
FightingLow KickMultipurposeFireFire BlastNuke10s (10)143
FightingLow KickMultipurposeElectricWild ChargeGeneralSelf-Debuff
Special effectsSpecial

Wild Charge has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
6s (6)84
FightingLow KickMultipurposeGroundScorching SandsGeneralDebuff
Special effectsSpecial

Scorching Sands has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
7s (7)75
FireEmberFast ChargeFireHeat WaveNuke5s (5)72
FireEmberFast ChargeGroundDrill RunGeneral5s (5)58
FireEmberFast ChargeFireFlame ChargeSpam / BaitBoost
Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%
6s (6)67
FireEmberFast ChargeFireFire BlastNuke9s (9)132

Rapidash PvP Fast Attacks

FightingLow KickMultipurpose3.004.00681s
FireEmberFast Charge2.004.50491s
FireFire SpinHeavy Damage3.673.3311102s
FireIncinerateMultipurpose4.004.0020203s

Fast attacks create energy when used, which can later be used to fire off a Charged Attack. Unlike Charged Attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPT – Damage per turn
  • EPT – Energy per turn

Rapidash PvP Charged Attacks

ElectricWild ChargeGeneralSelf-Debuff
Special effectsSpecial

Wild Charge has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
2.2210045
GroundDrill RunGeneral1.757040
FireFire BlastNuke1.7514080
FireHeat WaveNuke1.677545
GroundScorching SandsGeneralDebuff
Special effectsSpecial

Scorching Sands has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
1.608050
FireFlame ChargeSpam / BaitBoost
Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%
1.306550

Charged Attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charged Attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharged Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPE – Damage per Energy

Rapidash PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

PvP IV Checker →

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Rapidash PvP Guide: Great, Ultra & Master League | Pokémon GO