- Overview
- Counters
- CP & IV
- PvP
- Moves
Shadow Victreebel learns 4 Fast Attacks (Sucker Punch, Razor Leaf, Acid, and Magical Leaf), covering Dark, Grass, and Poison-type damage. Razor Leaf, Acid, and Magical Leaf get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 8 | - | |||
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
| 5 | 10.00 | 6 | 12.00 | 0.5s | 8 | 7 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Shadow Victreebel learns 6 Charged Attacks (Sludge Bomb, Solar Beam, Leaf Blade, Acid Spray, Leaf Tornado, and Frustration), covering Poison, Grass, and Normal-type damage. Sludge Bomb, Solar Beam, Leaf Blade, Acid Spray, and Leaf Tornado get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 20 | 6.67 | 50 | 0.40 | 3.0s | 20 | 45 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 70 | 28.00 | 33 | 2.12 | 2.5s | 70 | 35 | - | |
| 45 | 15.00 | 33 | 1.36 | 3.0s | 45 | 40 | - |
| 85 | 34.00 | 50 | 1.70 | 2.5s | 80 | 50 | - | |
| 180 | 36.00 | 100 | 1.80 | 5.0s | 150 | 80 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Acid Spray has a 100.0% chance to:
Leaf Tornado has a 50.0% chance to:
| 1. | 12.47 | 14.74 | 198.7 | ||
| 2. | 12.42 | 14.68 | 197.9 | ||
| 3. | 12.18 | 14.40 | 194.2 | ||
| 4. | 12.18 | 14.39 | 194.1 | ||
| 5. | 12.14 | 14.35 | 193.4 | ||
| 6. | 12.07 | 14.27 | 192.4 | ||
| 7. | 12.07 | 14.27 | 192.4 | ||
| 8. | 12.02 | 14.20 | 191.5 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.