Top Deerling (Summer Form) Counters in Pokémon GO Raids

Raid Battles

Deerling (Summer Form) CP range from Raids

Deerling (Summer Form) can be caught with the following Combat Power after being defeated in Raids:

  • From 601 CP to 648 CP, with no weather boost
  • From 751 CP to 810 CP with Partly Cloudy and Sunny weather boost

Deerling (Summer Form) weaknesses

Deerling (Summer Form) type chart

When fighting Deerling (Summer Form), keep in mind the that Normal and Grass-type Pokémon are weak to Bug, Fighting, Fire, Flying, Ice, and Poison-type moves. They take reduced damage from Electric, Grass, Ground, Water, and Ghost-type moves.

Deerling (Summer Form) takes increased damage from:Deerling (Summer Form) takes increased damage from:
+60.0%
  • Bug
  • Fighting
  • Fire
  • Flying
  • Ice
  • Poison
Deerling (Summer Form) takes reduced damage from:Deerling (Summer Form) takes reduced damage from:
-37.5%
  • Electric
  • Grass
  • Ground
  • Water
-60.9%
  • Ghost

Best move-types and best weather for defeating Deerling (Summer Form)

Move-typeUsage (%)Weather
Fire134.0%
  • sunnySunny
Fighting88.0%
  • cloudyCloudy
Flying72.0%
  • windyWindy
Bug30.0%
  • rainRain
Poison30.0%
  • cloudyCloudy
Ice20.0%
  • snowSnow
Psychic8.0%
  • windyWindy
Steel6.0%
  • snowSnow
Dragon4.0%
  • windyWindy
Dark4.0%
  • fogFog
Fairy2.0%
  • cloudyCloudy
Electric2.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Deerling (Summer Form) in Raid Battles. Whether you're looking for the best counters to take Deerling (Summer Form) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Deerling (Summer Form) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.