- 160.0%
Ground
Rock
Water
- 62.5%

Poison
Bug
Steel
Fire
Grass
Dragon
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 5 |
|---|---|
| Energy | 13 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.10 | 167.4 | 9.53 | ||
| 2. | 10.34 | 156.0 | 8.88 | ||
| 3. | 10.30 | 155.4 | 8.84 | ||
| 4. | 10.10 | 152.4 | 8.67 | ||
| 5. | 10.10 | 152.4 | 8.67 | ||
| 6. | 9.35 | 141.0 | 8.02 | ||
| 7. | 8.97 | 135.4 | 7.70 | ||
| 8. | 8.74 | 131.8 | 7.50 |
Hisuian Lilligant has access to 2 Fast Attacks (Bullet Seed and Magical Leaf), which cover Grass-type attacks. When using Bullet Seed and Magical Leaf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 5 |
|---|---|
| Energy | 13 |
| Damage | 17 |
|---|---|
| Energy | 17 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.8s - 1.4s |
| Damage | 10 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|
Hisuian Lilligant has access to 4 Charge Attacks (Petal Blizzard, Solar Beam, Close Combat, and Upper Hand), which cover Grass and Fighting-type attacks. When using Petal Blizzard, Solar Beam, Close Combat, and Upper Hand you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 110 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.6s - 2.2s |
| Damage | 110 |
|---|---|
| Energy | 65 |
| Damage | 180 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 5.0s |
| Damage window | 2.8s - 4.8s |
| Damage | 150 |
|---|---|
| Energy | 80 |
| Damage | 105 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.2s - 2.5s |
| Damage | 100 |
|---|---|
| Energy | 45 |
Close Combat has a 100.0% chance to:
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 2.3s - 3.1s |
| Damage | 70 |
|---|---|
| Energy | 40 |
Upper Hand has a 30.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 110 | 44.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 180 | 36.00 | 100 | - | 5.0s | 150 | 80 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 70 | 40 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Close Combat has a 100.0% chance to:
Upper Hand has a 30.0% chance to:
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |