- Overview
- Counters
- CP & IV
- PvP
- Moves
Emboar learns 2 Fast Attacks (Low Kick and Ember), covering Fighting and Fire-type damage. Low Kick and Ember get STAB, the same-type attack bonus, for ×1.2 damage.
Emboar learns 5 Charged Attacks (Heat Wave, Rock Slide, Flame Charge, Focus Blast, and Blast Burn), covering Fire, Rock, and Fighting-type damage. Heat Wave, Flame Charge, Focus Blast, and Blast Burn get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 120 | 34.29 | 50 | 2.40 | 3.5s | 110 | 50 | - | |
| 70 | 17.50 | 33 | 2.12 | 4.0s | 65 | 50 | - |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| 95 | 31.67 | 100 | 0.95 | 3.0s | 75 | 45 | - | |
| 75 | 30.00 | 50 | 1.50 | 2.5s | 75 | 45 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Flame Charge has a 100.0% chance to:
| 1. | 13.96 | 15.73 | 301.2 | ||
| 2. | 13.65 | 15.38 | 294.5 | ||
| 3. | 11.79 | 13.30 | 254.5 | ||
| 4. | 11.32 | 12.76 | 244.3 | ||
| 5. | 10.43 | 11.76 | 225.2 | ||
| 6. | 10.12 | 11.41 | 218.5 | ||
| 7. | 10.06 | 11.35 | 217.3 | ||
| 8. | 9.66 | 10.90 | 208.6 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.