Shadow Dusknoir's Fast Attacks Guide

Moves

Moves

Shadow Dusknoir has access to 2 Fast Attacks (Astonish and Hex), which cover Ghost-type attacks. When using Astonish and Hex you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GhostAstonishDamage7Energy13Duration1.0s
Toggle more information for move: Astonish
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage7
Energy13
Weather boost
  • fogFog
Duration1.0s
Damage window0.6s - 0.9s
Trainer Battles
Damage12
Energy10

Effects
Astonish has no special effects.
See Astonish details page ↗
GhostHexDamage8Energy13Duration1.0s
Toggle more information for move: Hex
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage8
Energy13
Weather boost
  • fogFog
Duration1.0s
Damage window0.8s - 1.0s
Trainer Battles
Damage7
Energy13

Effects
Hex has no special effects.
See Hex details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
77.001313.001.0s1210-
88.001313.001.0s713-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Shadow Dusknoir's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0

Shadow Dusknoir's Charge Attacks Guide

Moves

Moves

Shadow Dusknoir has access to 8 Charge Attacks (Dark Pulse, Shadow Punch, Ominous Wind, Shadow Ball, Psychic, Dynamic Punch, Frustration, and Poltergeist), which cover Dark, Ghost, Psychic, Fighting, and Normal-type attacks. When using Shadow Punch, Ominous Wind, Shadow Ball, and Poltergeist you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkDark PulseDamage80Energy50Duration3.0s
Toggle more information for move: Dark Pulse
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window1.4s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Dark Pulse has no special effects.
See Dark Pulse details page ↗
GhostShadow PunchDamage35Energy33Duration1.5s
Toggle more information for move: Shadow Punch
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage35
Energy33
Weather boost
  • fogFog
Duration1.5s
Damage window1.1s - 1.3s
Trainer Battles
Damage55
Energy35

Effects
Shadow Punch has no special effects.
See Shadow Punch details page ↗
GhostOminous WindDamage55Energy33Duration2.5s
Toggle more information for move: Ominous Wind
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage55
Energy33
Weather boost
  • fogFog
Duration2.5s
Damage window2.0s - 2.3s
Trainer Battles
Damage45
Energy45

Effects
Special effectsSpecial

Ominous Wind has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%
See Ominous Wind details page ↗
GhostShadow Ball *Damage100Energy50Duration3.0s
Toggle more information for move: Shadow Ball
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window2.4s - 2.8s
Trainer Battles
Damage100
Energy55

Effects
Shadow Ball has no special effects.
See Shadow Ball details page ↗
PsychicPsychicDamage95Energy50Duration3.0s
Toggle more information for move: Psychic
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage95
Energy50
Weather boost
  • windyWindy
Duration3.0s
Damage window1.5s - 2.8s
Trainer Battles
Damage75
Energy55

Effects
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Psychic details page ↗
FightingDynamic PunchDamage85Energy50Duration2.5s
Toggle more information for move: Dynamic Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage85
Energy50
Weather boost
  • cloudyCloudy
Duration2.5s
Damage window1.0s - 2.5s
Trainer Battles
Damage90
Energy45

Effects
Dynamic Punch has no special effects.
See Dynamic Punch details page ↗
NormalFrustrationDamage10Energy33Duration2.0s
Toggle more information for move: Frustration
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage10
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.0s - 1.8s
Trainer Battles
Damage10
Energy70

Effects
Frustration has no special effects.
See Frustration details page ↗
GhostPoltergeistDamage140Energy100Duration3.5s
Toggle more information for move: Poltergeist
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • fogFog
Duration3.5s
Damage window2.7s - 2.9s
Trainer Battles
Damage150
Energy75

Effects
Poltergeist has no special effects.
See Poltergeist details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
8026.6750-3.0s8050-
8534.0050-2.5s9045-
105.0033-2.0s1070-
Special effectsSpecial

Ominous Wind has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%
5522.0033-2.5s4545-
14040.00100-3.5s15075-
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9531.6750-3.0s7555-
10033.3350-3.0s10055-
3523.3333-1.5s5535-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Ominous Wind has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%

Shadow Dusknoir's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0