Shadow Dusknoir has access to 2 Fast Attacks (Astonish and Hex), which cover Ghost-type attacks. When using Astonish and Hex you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Shadow Dusknoir's Fast Attacks Type Coverage
Ghost
×0.4
×1.0
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×0.6
×1.0
Shadow Dusknoir's Charged Attacks Guide
Moves
Shadow Dusknoir has access to 8 Charged Attacks (Dark Pulse, Shadow Punch, Ominous Wind, Shadow Ball, Psychic, Dynamic Punch, Frustration, and Poltergeist), which cover Dark, Ghost, Psychic, Fighting, and Normal-type attacks. When using Shadow Punch, Ominous Wind, Shadow Ball, and Poltergeist you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Dark Pulse80503.0sShadow Punch35331.5sOminous Wind55332.5sShadow Ball *100503.0sPsychic95503.0sDynamic Punch85502.5sFrustration10332.0sPoltergeist1401003.5s
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.