Mime Jr.'s Fast Attacks Guide

Moves

Moves

Mime Jr. has access to 2 Fast Attacks (Pound and Confusion), which cover Normal and Psychic-type attacks. When using Confusion you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalPound7Damage6Energy
Toggle more information for move: Pound
Type effectiveness chart
  • 62.5%
    • Rock
    • Steel
  • 39.1%
    • Ghost
Gym and Raid Battles
Damage7
Energy6
Weather boost
  • partlyCloudyPartly Cloudy
Duration0.6s
Damage window0.3s - 0.5s
Trainer Battles
Damage4
Energy4

Effects
Pound has no special effects.
See Pound details page ↗
PsychicConfusion20Damage15Energy
Toggle more information for move: Confusion
Type effectiveness chart
  • 160.0%
    • Fighting
    • Poison
  • 62.5%
    • Steel
    • Psychic
  • 39.1%
    • Dark
Gym and Raid Battles
Damage20
Energy15
Weather boost
  • windyWindy
Duration1.6s
Damage window0.6s - 1.6s
Trainer Battles
Damage16
Energy12

Effects
Confusion has no special effects.
See Confusion details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
2012.50159.381.6s16124.003.002s
711.67610.000.6s442.002.001s

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Mime Jr.'s Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Mime Jr.'s Charge Attacks Guide

Moves

Moves

Mime Jr. has access to 3 Charge Attacks (Psybeam, Psyshock, and Psychic), which cover Psychic-type attacks. When using Psybeam, Psyshock, and Psychic you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PsychicPsybeam70Damage50Energy
Toggle more information for move: Psybeam
Type effectiveness chart
  • 160.0%
    • Fighting
    • Poison
  • 62.5%
    • Steel
    • Psychic
  • 39.1%
    • Dark
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • windyWindy
Duration3.2s
Damage window1.3s - 2.7s
Trainer Battles
Damage70
Energy60

Effects
Psybeam has no special effects.
See Psybeam details page ↗
PsychicPsyshock65Damage33Energy
Toggle more information for move: Psyshock
Type effectiveness chart
  • 160.0%
    • Fighting
    • Poison
  • 62.5%
    • Steel
    • Psychic
  • 39.1%
    • Dark
Gym and Raid Battles
Damage65
Energy33
Weather boost
  • windyWindy
Duration2.7s
Damage window2.0s - 2.6s
Trainer Battles
Damage70
Energy45

Effects
Psyshock has no special effects.
See Psyshock details page ↗
PsychicPsychic90Damage50Energy
Toggle more information for move: Psychic
Type effectiveness chart
  • 160.0%
    • Fighting
    • Poison
  • 62.5%
    • Steel
    • Psychic
  • 39.1%
    • Dark
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • windyWindy
Duration2.8s
Damage window1.3s - 2.6s
Trainer Battles
Damage75
Energy55

Effects
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Psychic details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
7021.88501.173.2s70601.17
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9032.14501.362.8s75551.36
6524.07331.562.7s70451.56

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%

Mime Jr.'s Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0