Best Cherrim counters

Raid Battles

The best Cherrim counters in Pokémon GO are Mega Rayquaza, Mega Y Charizard, Mega Blaziken, Rayquaza, Shadow Moltres, Reshiram, and Shadow Chandelure. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Cherrim in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Mega Pokemon BackgroundOfficial artwork of Mega RayquazaMega Rayquaza
          Air Slash / Dragon Ascent
          #1
          Mega Pokemon BackgroundOfficial artwork of Mega Y CharizardMega Y Charizard
          Fire Spin / Blast Burn
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega BlazikenMega Blaziken
          Fire Spin / Blast Burn
          #3
          Official artwork of RayquazaRayquaza
          Air Slash / Dragon Ascent
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow MoltresShadow Moltres
          Fire Spin / Sky Attack
          #5
          Official artwork of ReshiramReshiram
          Fire Fang / Fusion Flare
          #6
          Shadow Pokemon BackgroundOfficial artwork of Shadow ChandelureShadow Chandelure
          Fire Spin / Overheat
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaFlyingAir Slash FlyingDragon Ascent 58.902429.4163s125.0
          2.Mega Pokemon BackgroundThumbnail image of Mega Y CharizardMega Pokémon iconMega Y CharizardFireFire Spin FireBlast Burn *44.672092.6183s97.3
          3.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFireFire Spin FireBlast Burn *47.171398.7279s93.6
          4.Thumbnail image of RayquazaRayquazaFlyingAir Slash FlyingDragon Ascent 45.681474.5282s92.2
          5.Shadow Pokemon BackgroundThumbnail image of Shadow MoltresShadow MoltresFireFire Spin FlyingSky Attack *42.571619.9287s88.9
          6.Thumbnail image of ReshiramReshiramFireFire Fang FireFusion Flare *39.941793.8293s86.2
          7.Shadow Pokemon BackgroundThumbnail image of Shadow ChandelureShadow ChandelureFireFire Spin FireOverheat 42.611338.6288s85.5
          8.Shadow Pokemon BackgroundThumbnail image of Shadow Ho-OhShadow Ho-OhFireIncinerate FlyingBrave Bird 38.351953.4196s85.0
          9.Shadow Pokemon BackgroundThumbnail image of Apex Shadow Ho-OhApex Shadow Ho-OhFireIncinerate FlyingBrave Bird 38.351953.4196s85.0
          10.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostLick *PoisonSludge Bomb 40.091612.0293s84.6
          11.Shadow Pokemon BackgroundThumbnail image of Standard Mode Shadow DarmanitanStandard Mode Shadow DarmanitanFireFire Fang FireOverheat 43.991059.5386s83.6
          12.Mega Pokemon BackgroundThumbnail image of Mega X CharizardMega Pokémon iconMega X CharizardFireFire Spin FireBlast Burn *38.821605.9295s82.4
          13.Shadow Pokemon BackgroundThumbnail image of Shadow EnteiShadow EnteiFireFire Fang FireOverheat 39.371445.9294s81.6
          14.Thumbnail image of HeatranHeatranFireFire Spin FireMagma Storm *34.382357.41107s81.0
          15.Mega Pokemon BackgroundThumbnail image of Mega BeedrillMega Pokémon iconMega BeedrillBugBug Bite *PoisonSludge Bomb 40.311227.4293s80.4
          16.Shadow Pokemon BackgroundThumbnail image of Shadow BlazikenShadow BlazikenFireFire Spin FireBlast Burn *43.09920.3388s79.9
          17.Shadow Pokemon BackgroundThumbnail image of Shadow StaraptorShadow StaraptorFlyingGust *FlyingFly 42.64940.4389s79.6
          18.Shadow Pokemon BackgroundThumbnail image of Shadow CharizardShadow CharizardFireFire Spin FireBlast Burn *38.941289.6296s79.0
          19.Mega Pokemon BackgroundThumbnail image of Mega PidgeotMega Pokémon iconMega PidgeotFlyingGust *FlyingBrave Bird 38.721219.0296s77.8
          20.Thumbnail image of YveltalYveltalFlyingGust FlyingOblivion Wing *37.681325.2299s77.4
          21.Thumbnail image of VolcaronaVolcaronaBugBug Bite FireOverheat 35.481595.22104s76.6
          22.Thumbnail image of MoltresMoltresFireFire Spin FlyingSky Attack *35.301593.72105s76.3
          23.Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega HeracrossBugStruggle Bug BugMegahorn 37.371218.12100s75.6
          24.Shadow Pokemon BackgroundThumbnail image of Shadow MamoswineShadow MamoswineIcePowder Snow IceAvalanche 42.25741.0491s75.3
          25.Mega Pokemon BackgroundThumbnail image of Mega HoundoomMega Pokémon iconMega HoundoomFireFire Fang FireFlamethrower 37.321200.02100s75.3
          26.Shadow Pokemon BackgroundThumbnail image of Shadow TyphlosionShadow TyphlosionFireIncinerate FireBlast Burn *38.351075.2398s75.2
          27.Mega Pokemon BackgroundThumbnail image of Mega PinsirMega Pokémon iconMega PinsirBugBug Bite BugX-Scissor 35.781406.72104s75.2
          28.Shadow Pokemon BackgroundThumbnail image of Shadow HonchkrowShadow HonchkrowFlyingPeck FlyingSky Attack 42.81696.5590s75.1
          29.Shadow Pokemon BackgroundThumbnail image of Shadow InfernapeShadow InfernapeFireFire Spin FireBlast Burn *39.82872.1495s74.2
          30.Thumbnail image of ChandelureChandelureFireFire Spin FireOverheat 35.621326.82104s74.0
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Cherrim in a 3-Star Raid.

          • 1
          • 2
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Cherrim CP range from Raids

          Cherrim can be caught with the following Combat Power after being defeated in Raids:

          • From 1106 CP to 1170 CP, with no weather boost
          • From 1383 CP to 1462 CP with Sunny weather boost

          Cherrim weaknesses

          Cherrim type chart

          When fighting Cherrim, keep in mind the that Grass-type Pokémon are weak to Bug, Fire, Flying, Ice, and Poison-type moves. They take reduced damage from Electric, Grass, Ground, and Water-type moves.

          Weaknesses
          BugBug160.0%
          FireFire160.0%
          FlyingFlying160.0%
          IceIce160.0%
          PoisonPoison160.0%
          Resistances
          ElectricElectric62.5%
          GrassGrass62.5%
          GroundGround62.5%
          WaterWater62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Cherrim

          Move-typeUsage (%)Weather
          Fire154.0%
          • sunnySunny
          Flying74.0%
          • windyWindy
          Bug60.0%
          • rainRain
          Ice44.0%
          • snowSnow
          Poison36.0%
          • cloudyCloudy
          Psychic10.0%
          • windyWindy
          Dragon8.0%
          • windyWindy
          Ghost6.0%
          • fogFog
          Fairy4.0%
          • cloudyCloudy
          Electric2.0%
          • rainRain
          Normal2.0%
          • partlyCloudyPartly Cloudy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Cherrim in Raid Battles. Whether you're looking for the best counters to take Cherrim down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Cherrim counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.