- 160.0%
Ghost
Psychic
- 62.5%
Fighting
Dark
Fairy
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.35 | 120.6 | 7.12 | ||
| 2. | 8.03 | 115.9 | 6.85 | ||
| 3. | 7.83 | 113.0 | 6.68 | ||
| 4. | 7.48 | 107.9 | 6.38 | ||
| 5. | 7.46 | 107.7 | 6.36 | ||
| 6. | 7.03 | 101.5 | 6.00 |
Grotle has access to 2 Fast Attacks (Bite and Razor Leaf), which cover Dark and Grass-type attacks. When using Razor Leaf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 9 |
|---|---|
| Energy | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Grotle has access to 3 Charge Attacks (Solar Beam, Body Slam, and Energy Ball), which cover Grass and Normal-type attacks. When using Solar Beam and Energy Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 180 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 5.0s |
| Damage window | 2.8s - 4.8s |
| Damage | 150 |
|---|---|
| Energy | 80 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.8s |
| Damage | 55 |
|---|---|
| Energy | 35 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.9s |
| Damage | 80 |
|---|---|
| Energy | 45 |
Energy Ball has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 180 | 36.00 | 100 | - | 5.0s | 150 | 80 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Energy Ball has a 10.0% chance to:
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |