- 160.0%
Poison
Rock
Steel
Fire
Electric
- 62.5%
Bug
Grass
- 39.1%
| Damage | 19 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.3s - 1.4s |
| Damage | 11 |
|---|---|
| Energy | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 9.80 | 157.8 | 8.49 | ||
| 2. | 9.79 | 157.8 | 8.48 | ||
| 3. | 9.65 | 155.5 | 8.36 | ||
| 4. | 9.52 | 153.4 | 8.25 | ||
| 5. | 9.51 | 153.2 | 8.23 | ||
| 6. | 9.49 | 152.9 | 8.21 | ||
| 7. | 9.47 | 152.5 | 8.20 | ||
| 8. | 9.40 | 151.4 | 8.14 |
Shadow Claydol has access to 3 Fast Attacks (Mud-Slap, Confusion, and Extrasensory), which cover Ground and Psychic-type attacks. When using Mud-Slap, Confusion, and Extrasensory you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 19 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.3s - 1.4s |
| Damage | 11 |
|---|---|
| Energy | 10 |
| Damage | 19 |
|---|---|
| Energy | 14 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.5s - 1.5s |
| Damage | 16 |
|---|---|
| Energy | 14 |
| Damage | 11 |
|---|---|
| Energy | 11 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 11 | 11.00 | 11 | 11.00 | 1.0s | 8 | 10 | - | |||
| 19 | 12.67 | 13 | 8.67 | 1.5s | 11 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Shadow Claydol has access to 9 Charge Attacks (Earthquake, Ice Beam, Rock Tomb, Shadow Ball, Psychic, Gyro Ball, Earth Power, Frustration, and Scorching Sands), which cover Ground, Ice, Rock, Ghost, Psychic, Steel, and Normal-type attacks. When using Earthquake, Psychic, Earth Power, and Scorching Sands you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.6s - 3.4s |
| Damage | 120 |
|---|---|
| Energy | 65 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 50 |
Rock Tomb has a 100.0% chance to:
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.4s - 2.8s |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.5s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 55 |
Psychic has a 10.0% chance to:
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 3.2s - 3.5s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.6s - 3.3s |
| Damage | 90 |
|---|---|
| Energy | 50 |
Earth Power has a 10.0% chance to:
| Damage | 10 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.0s - 1.8s |
| Damage | 10 |
|---|---|
| Energy | 70 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.3s |
| Damage | 80 |
|---|---|
| Energy | 50 |
Scorching Sands has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 28.57 | 50 | - | 3.5s | 90 | 50 | - |
| 140 | 40.00 | 100 | - | 3.5s | 120 | 65 | - | |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 85 | 24.29 | 50 | - | 3.5s | 80 | 50 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 65 | 21.67 | 50 | - | 3.0s | 75 | 50 | - |
| 90 | 30.00 | 50 | - | 3.0s | 80 | 50 | - |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Rock Tomb has a 100.0% chance to:
Psychic has a 10.0% chance to:
Earth Power has a 10.0% chance to:
Scorching Sands has a 10.0% chance to:
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |