Cacturne's Fast Attacks Guide

Moves

Moves

Cacturne has access to 3 Fast Attacks (Sucker Punch, Poison Jab, and Sand Attack), which cover Dark, Poison, and Ground-type attacks. When using Sucker Punch you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkSucker PunchDamage5Energy6Duration0.5s
Toggle more information for move: Sucker Punch
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage5
Energy6
Weather boost
  • fogFog
Duration0.5s
Damage window0.1s - 0.5s
Trainer Battles
Damage8
Energy7

Effects
Sucker Punch has no special effects.
See Sucker Punch details page ↗
PoisonPoison JabDamage13Energy9Duration1.0s
Toggle more information for move: Poison Jab
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage13
Energy9
Weather boost
  • cloudyCloudy
Duration1.0s
Damage window0.4s - 1.0s
Trainer Battles
Damage7
Energy7

Effects
Poison Jab has no special effects.
See Poison Jab details page ↗
GroundSand AttackDamage4Energy7Duration0.5s
Toggle more information for move: Sand Attack
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage4
Energy7
Weather boost
  • sunnySunny
Duration0.5s
Damage window0.3s - 0.6s
Trainer Battles
Damage2
Energy4

Effects
Sand Attack has no special effects.
See Sand Attack details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1313.0099.001.0s77-
48.00714.000.5s24-
510.00612.000.5s87-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Cacturne's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0

Cacturne's Charge Attacks Guide

Moves

Moves

Cacturne has access to 5 Charge Attacks (Dark Pulse, Dynamic Punch, Grass Knot, Payback, and Trailblaze), which cover Dark, Fighting, and Grass-type attacks. When using Dark Pulse, Grass Knot, Payback, and Trailblaze you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkDark PulseDamage80Energy50Duration3.0s
Toggle more information for move: Dark Pulse
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window1.4s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Dark Pulse has no special effects.
See Dark Pulse details page ↗
FightingDynamic PunchDamage85Energy50Duration2.5s
Toggle more information for move: Dynamic Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage85
Energy50
Weather boost
  • cloudyCloudy
Duration2.5s
Damage window1.0s - 2.5s
Trainer Battles
Damage90
Energy45

Effects
Dynamic Punch has no special effects.
See Dynamic Punch details page ↗
GrassGrass KnotDamage90Energy50Duration2.5s
Toggle more information for move: Grass Knot
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • sunnySunny
Duration2.5s
Damage window1.6s - 2.5s
Trainer Battles
Damage90
Energy50

Effects
Grass Knot has no special effects.
See Grass Knot details page ↗
DarkPaybackDamage95Energy100Duration2.0s
Toggle more information for move: Payback
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage95
Energy100
Weather boost
  • fogFog
Duration2.0s
Damage window0.9s - 1.8s
Trainer Battles
Damage110
Energy60

Effects
Payback has no special effects.
See Payback details page ↗
GrassTrailblazeDamage65Energy50Duration2.0s
Toggle more information for move: Trailblaze
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage65
Energy50
Weather boost
  • sunnySunny
Duration2.0s
Damage window1.2s - 1.9s
Trainer Battles
Damage65
Energy45

Effects
Special effectsSpecial

Trailblaze has a 100.0% chance to:

  • Increase User's Attack by 25.0%
See Trailblaze details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
8026.6750-3.0s8050-
8534.0050-2.5s9045-
9036.0050-2.5s9050-
9547.50100-2.0s11060-
Special effectsSpecial

Trailblaze has a 100.0% chance to:

  • Increase User's Attack by 25.0%
6532.5050-2.0s6545-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Trailblaze has a 100.0% chance to:

  • Increase User's Attack by 25.0%

Cacturne's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0